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First post, by comteck123

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I need help running TS on dosbox but i want to replace dos4g with dos32a but it wont work. Tried sb /b /r skynetw.exe and sb /r skynet.exe but it wont work. Shows me this after crashing:

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The Shadow Warrior Mod that makes weapons O.P., plus adds more ammo: My First Shadow Warrior mod.

Reply 1 of 19, by Jorpho

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Maybe there's something in the executable that checks whether it has been modified?

I think you can run the game with DOS32a just by typing "dos32a skynetw.exe" without using sb.

Reply 2 of 19, by comteck123

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Nope. Still crashes but this time Dosbox did fully crash. Also I am doing this because when I load the save game for like multiple times it just crashes and says DYNX86 can't run code in this page.

The Shadow Warrior Mod that makes weapons O.P., plus adds more ammo: My First Shadow Warrior mod.

Reply 3 of 19, by collector

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DOSBox questions should be asked in the DOSBox forum. Perhaps a mod would be so kind as to move this for you.

The Sierra Help Pages -- New Sierra Game Installers -- Sierra Game Patches -- New Non-Sierra Game Installers

Reply 5 of 19, by Jorpho

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comteck123 wrote:

Also I am doing this because when I load the save game for like multiple times it just crashes and says DYNX86 can't run code in this page.

And the same thing happens when you don't use DOS32a?

Anyway, using core=normal in your dosbox.conf might be worth a try.

Reply 6 of 19, by Silanda

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I've just tried this game with dos32a in 0.74 and a current SVN build. The results were strange. At first it worked, then it crashed out repeatedly with integer divide by zero errors, then I reinstalled it and it worked again. I'm slightly perplexed.

One question though: what version of the game are you running? 1.00 or 1.01? The version on my cd is 1.01 and it doesn't come with a skynetw.exe.

Reply 7 of 19, by comteck123

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Silanda wrote:

I've just tried this game with dos32a in 0.74 and a current SVN build. The results were strange. At first it worked, then it crashed out repeatedly with integer divide by zero errors, then I reinstalled it and it worked again. I'm slightly perplexed.

One question though: what version of the game are you running? 1.00 or 1.01? The version on my cd is 1.01 and it doesn't come with a skynetw.exe.

I am running v1.01 and he skynetw.exe is just a backup.

The Shadow Warrior Mod that makes weapons O.P., plus adds more ammo: My First Shadow Warrior mod.

Reply 9 of 19, by comteck123

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It runs but crashes when I load a save game multiple times. With an error saying: DYNX86: cannot run code in this page.

The Shadow Warrior Mod that makes weapons O.P., plus adds more ammo: My First Shadow Warrior mod.

Reply 10 of 19, by Jorpho

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"DYNX86: cannot run code in this page" implies a problem with the dynamic core. That is why I suggested using core=normal in your dosbox.conf . Have you tried that yet?

Reply 11 of 19, by comteck123

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Jorpho wrote:

"DYNX86: cannot run code in this page" implies a problem with the dynamic core. That is why I suggested using core=normal in your dosbox.conf . Have you tried that yet?

I tried it and after a few loads I get this:

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The Shadow Warrior Mod that makes weapons O.P., plus adds more ammo: My First Shadow Warrior mod.

Reply 13 of 19, by Jorpho

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comteck123 wrote:
Jorpho wrote:

"DYNX86: cannot run code in this page" implies a problem with the dynamic core. That is why I suggested using core=normal in your dosbox.conf . Have you tried that yet?

I tried it and after a few loads I get this:

You say it happens "after a few loads" but your caption says "I always get this everytime", so which is it?

Also, does that happen with both dos4gw and dos32a?

Reply 15 of 19, by comteck123

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Jorpho wrote:
comteck123 wrote:
Jorpho wrote:

"DYNX86: cannot run code in this page" implies a problem with the dynamic core. That is why I suggested using core=normal in your dosbox.conf . Have you tried that yet?

I tried it and after a few loads I get this:

You say it happens "after a few loads" but your caption says "I always get this everytime", so which is it?

Also, does that happen with both dos4gw and dos32a?

I always get that everytime I load my save game a few times. And it happens in both Dos4gw and dos32a but with the latter, it immediately crashes after I reload my save.

The Shadow Warrior Mod that makes weapons O.P., plus adds more ammo: My First Shadow Warrior mod.

Reply 16 of 19, by Jorpho

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Qbix wrote:

Isn't skynet known for its instability ?

Yes indeedy.
Skynet (crash when re-entering buildings)
Terminator Future Shock issue

Someone posted a patched EXE here once:
Terminator Skynet problem

Reply 17 of 19, by comteck123

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Well, it seems that months later I finally figured out the problem. Apparently It crashes when the cycles are set to auto but after setting it to fixed 60k cycles it doesn't crash anymore.....for now! BTW I used the patched exe.

The Shadow Warrior Mod that makes weapons O.P., plus adds more ammo: My First Shadow Warrior mod.

Reply 18 of 19, by OokOok

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The referenced patched executable didn't do anything for me, but what did work was to strip the embedded DOS/4GW (using DOS/32A's "sb" tool) and then run the game through DOS/4GW 2.01. It's been completely crash-free after that, even inside the toxic plant in Future Shock, which crashed every five seconds otherwise.

Reply 19 of 19, by comteck123

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Also I can play the game crash free using the emucr.com svn builds of dosbox. Just make sure you have fixed cycles around 60k or it will not work

The Shadow Warrior Mod that makes weapons O.P., plus adds more ammo: My First Shadow Warrior mod.