Reply 3360 of 3382, by Namrok
Joseph_Joestar wrote on 2021-10-06, 16:44:Namrok wrote on 2021-10-06, 16:35:
It's also amazing for a single game to achieve the unambiguous pinnacle of it's genre and squat on it so long. I'm hard pressed to think of a single other example of it.
Same here. I've been searching for a "spiritual successor" of MOO2, but nothing that I tried came close. It was just that good.
That said, I haven't really checked the 4x games market during the last 5 years or so. Maybe something new and good came out and I'm simply not aware of it.
I mean, games have come out. Galactic Civilizations 2 was the anointed MOO2 successor for a good number of years. Then Endless Space for a time. Some people really love Stellaris, but that's more of a grand strategy game than a MOO2 successor.
I recall really appreciating that GalCiv2 has an interface and mechanisms that felt uniquely well suited to handling the massive logistical clusterfuck that end game on a massive map could become.