VOGONS

Common searches


Games that sound best with GUS?

Topic actions

Reply 40 of 42, by Rawit

User metadata
Rank Oldbie
Rank
Oldbie
digistorm wrote on 2021-03-11, 17:22:

Yes, the difference in sound is often lack of interpolation (that is really taxing on 486 class machines) but sometimes also less accurate software mixing routines with lots of rounding errors or even 8 bit output. Also, the GUS needs far less bus and memory access when playing music and sound effects so it is far less time critical.
But the opposite is also possible. DOOM for example does just mix all sounds together in software and streams the result just in time to the GUS sample RAM. Really convoluted and it sounds worse than a real SoundBlaster in my opinion.

Doom 1.2 and earlier do hardware mixing. The feature was dropped due to DMA trouble AFAIK. It does random pitch variation as well I believe, it's been a while since I tried it.

YouTube