Reply 20 of 37, by God Of Gaming
whats to elaborate?
original NFS 1 release for 3DO in 1994, 320x240, in 4DO emulator you can double that res to 640x480
DOS port in 1995, can select 320x240 or 640x480 resolutions in the settings
Win95 port and upgrade NFS 1 SE in 1996, definitive version of the game with most content, also force feedback support, same as prev version, 320x240 and 640x480 only
PS1 and Sega Saturn ports from 1996, should be able to run those in 4K in say duckstation emulator for example, however they have less content than NFS 1 SE
NFS 1 SE has both win95 and dos executables, and you can emulate the dos executable on dosbox on a modern PC, but you cannot force it into rendering higher res than 640x480, also the force feedback does not work when emulated, the only way to play it with force feedback is on a retro PC, whats more, only microsoft sidewinder force feedback gameport wheel seems to be compatible, and this is like the only game for which I have to keep that wheel and have it take up space
if it had like a modern source port, that will allow us to play this game in native 4K on win 7 and linux, and use a modern FFB wheel, that would be great I say, and complete the set, as like I said, every other NFS game can be played on a modern PC in 4K, this is the only one that cannot, if we exclude emulating the PS1 port in duckstation, which as I explained is not the definitive experience of the game