Reply 80 of 178, by lowenz
🤣, found a workaround: just force the UHD 750 as the GPU for the ut2004 exe in Windows.
Wonder why this is NOT needed for Unreal 2, Unreal 2 XMP and Pariah. Somehow UT 2004 sees the GeForce and want to run on that GPU through dgVoodoo2 too (and dgVoodoo2 *correctly* does't even list the GeForce) and of course is not possible in FL12 mode being a FL 11 GPU.
Hence the start up crash.
The OS-level forcing just solves the issue.