VOGONS


First post, by Daninthemix

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I get this error when trying to run Lomax with DgVoodoo.

Doesn't seem to matter which DgVoodoo settings I modify.

Reply 2 of 4, by Daninthemix

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The game works through DxWnd. If I add DgVoodoo that's when I get the error. Or if I remove DxWnd and only have DgVoodoo, I get the error. DgVoodoo must be activating because I ALSO add Reshade and I can see from the Reshade log it is initialising. Meaning DgVoodoo did hook, and then got hooked by Reshade (DgVoodoo as DDraw.dll, Reshade as dxgi.dll).

Reply 3 of 4, by Dege

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But the debug layer would be useful to see if it reports any problem.
Anyway, did you copy D3DImm.dll into the game folder? Because I get the same error message if it's not there... (and it must be the same version as DDraw.dll of course)