VOGONS


First post, by antrad

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In the game "Gravity Angels" the rendering order is messed up, the polygons that should be at the back are in the front, tried with version 2.6. , 2.79.3 and latest WIP. I use AMD R9 270X. For what its worth; it renders fine on PCem on Windows 98 with Voodoo 3.

https://antonior-software.blogspot.com

Reply 1 of 9, by Dege

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And what about a non-Voodoo card? I checked out this game and I feel it wants to use W-buffering (but it only a guess for the time being).
W-buffering is not supported in dgVoodoo through DirectX and it's not easy to add, I mean, it's more than a simple bugfixing.

Reply 2 of 9, by BEEN_Nath_58

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I would like to step in here. How did you manage to get the game's HW renderer to render something at least? For me it has always been a black screen, on an Nvidia 1050Ti.

previously known as Discrete_BOB_058

Reply 4 of 9, by BEEN_Nath_58

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Dege wrote on 2023-03-15, 17:01:

I only tried it with dgVoodoo, natively... I don't know.

Yep I am talking about dgVoodoo2 only. On my Intel HW, dgVoodoo2 gives a bad buffer ordering. However on my Nvidia machine with dgVoodoo2 it's just a black screen in the game video section. And yes the dgVoodoo2 logo is present.

previously known as Discrete_BOB_058

Reply 5 of 9, by antrad

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Dege wrote on 2023-03-13, 20:19:

And what about a non-Voodoo card? I checked out this game and I feel it wants to use W-buffering (but it only a guess for the time being).
W-buffering is not supported in dgVoodoo through DirectX and it's not easy to add, I mean, it's more than a simple bugfixing.

Sorry for not answering, I did not try PCem and this game without a non-Voodoo card. In the meantime I found a newer version of the Projector program that is used to run these Multipath games and with it the game runs fine natively with or without dgVoodoo. You can download the Projector on the Gravity Angles PCGW page if you need it for testing.

https://antonior-software.blogspot.com

Reply 6 of 9, by BEEN_Nath_58

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antrad wrote on 2023-04-12, 00:21:
Dege wrote on 2023-03-13, 20:19:

And what about a non-Voodoo card? I checked out this game and I feel it wants to use W-buffering (but it only a guess for the time being).
W-buffering is not supported in dgVoodoo through DirectX and it's not easy to add, I mean, it's more than a simple bugfixing.

Sorry for not answering, I did not try PCem and this game without a non-Voodoo card. In the meantime I found a newer version of the Projector program that is used to run these Multipath games and with it the game runs fine natively with or without dgVoodoo. You can download the Projector on the Gravity Angles PCGW page if you need it for testing.

I am searching for tge Gravity Angels PCGW page but I can't get it. Can you link it for me

previously known as Discrete_BOB_058

Reply 7 of 9, by antrad

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BEEN_Nath_58 wrote on 2023-04-12, 09:26:

I am searching for tge Gravity Angels PCGW page but I can't get it. Can you link it for me

https://www.pcgamingwiki.com/wiki/Gravity_Angels

https://antonior-software.blogspot.com

Reply 8 of 9, by BEEN_Nath_58

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antrad wrote on 2023-04-17, 04:14:
BEEN_Nath_58 wrote on 2023-04-12, 09:26:

I am searching for tge Gravity Angels PCGW page but I can't get it. Can you link it for me

https://www.pcgamingwiki.com/wiki/Gravity_Angels

It breaks the game for me. With this, 1024*768 becomes unusable, the whole screen becomes black except the cursor region which manages to show the game screen below it.

If I switch to HW mode, the whole screen turns black and the cursor creates trails.

previously known as Discrete_BOB_058

Reply 9 of 9, by antrad

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BEEN_Nath_58 wrote on 2023-04-19, 09:41:

It breaks the game for me. With this, 1024*768 becomes unusable, the whole screen becomes black except the cursor region which manages to show the game screen below it.

If I switch to HW mode, the whole screen turns black and the cursor creates trails.

Weird stuff. I completed the game several times using it without any issues. For record I am using Windows 7 and R9 270x GPU.

https://antonior-software.blogspot.com