First post, by GearCross
Hello,
I've been trying to get Dungeon Siege 1 (fully updated) to run properly on my Pentium III based system, while it runs it's not without issues, as I'm getting between 10 and 30FPS, often in the high 10s/low 20s with object detail at minimum and not in combat. Also I get the exact same performance regardless of resolution, which seems to indicate that I'm seriously CPU bottlenecked.
The specs are as followed:
Motherboard: Intel D815EEA
CPU: Pentium III @ 733MHz
GPU: Voodoo3 3000 AGP @ 210MHz
RAM: 512MB PC-133
HDD: 256GB SSD > IDE converter (80MB/sec)
Sound card: SoundBlaster Audigy
NIC: Intel Pro1000 GT PCI
OS: Windows 98SE with unofficial SP3
Given the game's minimum requirements are a 333MHz CPU and an 8MB vRAM GPU, I should be fine. From what I researched, the game makes use of TnL which the Voodoo3 won't do, offloading it to the CPU causing performance degradation, unless the game outright won't use it in case of an unsupported GPU.
DS1 is probably the newest game I'd want to run there (and maybe the expansion), next most recent game I have is Red Faction, which I get anywhere between 45 and 75FPS at 800x600. But for the former, what would be a better upgrade?
Maybe a 1133S or 1266S with 512K of cache? Or a gpu, like a GeForce 3 or Radeon 7500/8500? A GPU with hardware TnL would probably make a bigger difference if that is indeed the cause of the poor performance, but on the other hand I have a few games that only work with Glide, which I'd like to keep (unless those GPUs are capable of using nglide).
Thank you for your help.