when I select 3dfx in the game menu to start the game, it of course runs in 3dfx mode.
What I noticed is that certain things in the game lag a bit, such as control input and for instance when I enter a car the door stays open for a second and then closes for example.
These lags and hangs are identical to when I start the game in non-3dfx-mode.
So I assume the limiting factor is either CPU, RAM, Cache, ISA/PCI Bus congestion or a mix of the 4.
Running on DOS is a good suggestion.
I just prepared the system with a Windows 95 IDE boot drive.
Over the course of the week I wanted to build a DOS IDE boot drive with SCSI drivers and then I might be able to run the game in DOS and see how it goes.
Do you by any chance know how to install the Voodoo 2 drivers in DOS so the game can take advantage of it?
That's pretty cool but not really my intention.
Since this hardware seems to become increasingly rare and expensive, I do not wish to fry (or risk to fry) the stuff I kind of inherited from my dad.
I mean I literally have a shoebox full of regular intel DX2 and DX4 CPUs but the AMD and Cyrix 5x86s I only have one each and I'm kind of attached to them as they run in my regular day to day use battlestation.
I'd more like to preserve it in a fully functional state.
But it is nice to see these things happening 25 years later 😁