VOGONS


Reply 480 of 497, by DNSDies

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LABS wrote on 2020-09-01, 12:21:
DNSDies wrote on 2020-08-27, 14:12:

...it sometimes doesn't detect...

Is it some particular game or overall?

Sierra games, so I guess it might be a sierra game problem, since other games work fine.
That said, I ended up putting the Blasterboard into a Turbo XT for adlib support and put a CT2290 Sound blaster in the Alaris Cougar build, so it's no issue now anyway.

Reply 484 of 497, by root42

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Nitroraptor53 wrote on 2020-10-02, 04:35:

Could this be converted to MCA?

Everything can be converted to MCA, but same as with matze's ISA DAC: there are few people who know how to do that. One person that probably has that knowledge is currently in the process of creating a SoundBlaster MCA variant: https://twitter.com/TubeTimeUS/status/1299181646755708928

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Reply 486 of 497, by LABS

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Hello everybody, here are some news:

A minor firmware update v2.1 has been released:

  • Added SB16 commands for 8-bit signed samples playback (C0h and C6h). These are used by FreddyV's Mod Master.
  • BlasterBoard became a bit more tolerant to some software running on faster computers like Pentium II and up.
  • The firmware is now open-source. You can find it on https://github.com/labs-lv/blasterboard/tree/master/Firmware.

An updated to revision-E BlasterBoard is available again and now comes in 3 kit options - see the first post for details.
Now it is even more DIY-friendly. The assembly manual is here: https://github.com/labs-lv/blasterboard/blob/ … mbly-Manual.pdf

BLASTERBOARD: a DIY SB2.0-compatible sound card on ATmega328P microcontroller

Reply 490 of 497, by digger

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Thank you for open-sourcing the firmware! 🙂

Do you think it would be possible to improve it even further, so that it could eventually accomplish something that Creative themselves never managed to do: making a card that has compatibility with both SB Pro and SB 16?

Reply 491 of 497, by FreddyV

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LABS wrote on 2021-07-17, 16:42:

Added SB16 commands for 8-bit signed samples playback (C0h and C6h). These are used by FreddyV's Mod Master.

Yep, for next version.
It does improve the speed a little, thanks LABS for accepting to add this 😀

Reply 492 of 497, by LABS

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digger wrote on 2021-07-19, 19:44:

..making a card that has compatibility with both SB Pro and SB 16?..

I actually have a half-working prototype of a SB16+SBPro-compatible card with CD SPDIF in, OPL3, MPU-401/Waveblaster, analog mixer, SPDIF out etc based on a new ATmega4809 MCU . But it is moving very slowly. There is already an Orpheus available and AWE64 Legacy on its way (?), so I don't think there will be enough interest.

BLASTERBOARD: a DIY SB2.0-compatible sound card on ATmega328P microcontroller

Reply 493 of 497, by 640K!enough

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LABS wrote on 2021-07-21, 17:15:

There is already an Orpheus available and AWE64 Legacy on its way (?), so I don't think there will be enough interest.

There is no currently-available card that offers all of those features, though, and certainly not one built exclusively from new, readily-available parts. Orpheus offers better Sound Blaster Pro compatibility than the Sound Blaster 16 ASP (or later), but isn't Sound Blaster 16-compatible. Any descendant of the Sound Blaster 16 (including the AWE 64 Legacy) does not offer complete Sound Blaster Pro compatibility, and may have problems with certain other DSP commands.

If you can deliver on that feature set, while still having respectable MPU-401 compatibility, I suspect the interest will materialise. Of course, no one other than you can decide if that potential interest will sufficiently compensate for the effort, cost and development time that would be required to make sure that such a design is mature enough to ship to paying customers.

Reply 494 of 497, by Tiido

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A card only using new parts and lacking the problems of existing ones will certainly be welcome ~

T-04YBSC, a new YMF71x based sound card & Official VOGONS thread about it
Newly made 4MB 60ns 30pin SIMMs ~
mida sa loed ? nagunii aru ei saa 😜

Reply 496 of 497, by digger

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LABS wrote on 2021-07-21, 17:15:
digger wrote on 2021-07-19, 19:44:

..making a card that has compatibility with both SB Pro and SB 16?..

I actually have a half-working prototype of a SB16+SBPro-compatible card with CD SPDIF in, OPL3, MPU-401/Waveblaster, analog mixer, SPDIF out etc based on a new ATmega4809 MCU . But it is moving very slowly. There is already an Orpheus available and AWE64 Legacy on its way (?), so I don't think there will be enough interest.

Like the others who replied here, I think there would be. 🤤

No rush, though! Good things take time. And it needs to be a fun project for you to tinker with in your own time and at your own pace. It should certainly not become a stressful burden to you.

In the meantime, thanks for the great work you've done and shared with us so far!

Reply 497 of 497, by LABS

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digger wrote on 2021-07-22, 18:02:

..it needs to be a fun project for you to tinker with in your own time and at your own pace. It should certainly not become a stressful burden to you...

you got it right👍🏻

BLASTERBOARD: a DIY SB2.0-compatible sound card on ATmega328P microcontroller