buckeye wrote on 2021-03-12, 19:58:
Thanks for the comments, just needed some info on wireless sound - u don't know what u don't know.
Just saw a SB Z card for sale and it got me curious, bottom line I'll pass and save some money
Those headphones use a variant of the SBC codec (SBC HQ) according to https://www.notebookcheck.net/Sennheiser-GSP- … n.434586.0.html .
SBC is lossy and is not the most transparent audio codec there is .
Personally, I will never consider a set of wireless computer headphones until I can find a set that does lossless digital audio .
Some of the better lossy codecs, like Aptx, are apparently very transparent, but I still can't understand why, in 2021, nobody seems to be able to bring to market wireless headphones that do uncompressed, or losslessly compressed audio. At CD data rates, we are talking about 1.4 megabits per second.
In the age of WIFI that does hundreds of megabits per second, why do headphone manufacturers insist on developping ever more complex codecs that need to run on relatively powerful DSPs to squeeze ever more data into the ridiculously low bandwidth constraints of antiquated first generation bluetooth 1.x era data rates ? If a manufacturer wants compatibility with bluetooth 1.0, I could understand the strategy. However, even 16-year old bluetooth 2.0 EDR does over 2 megabits per second . And if a manufacturer uses a proprietary modulation (like in the OP's hradphones), there are no compatibility constraints.
Maybe there is something that I am not getting, but the whole wireless headphone/audio industry's approach seems idiotic to me .
If I am misguided, I would appreciate being corrected/educated .
EDIT: I imagine power optimization plays a role here (it may be easier on the power budget to keep data rates low and use a DSP for decompression), but not everybody needs 100 hours of battery life between charges.
Sorry for the thread hijack, but the point I am trying to make is that forgoing wireless might be an idea if ultimate quality is a consideration .