VOGONS


First post, by deemster

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Inspired by the Creative Wave Blaster 1 daughterboard (Which had a Proteus soundset on boad) i decided to replicate that sound.

This was CERTAINLY not an easy task. I had to start over three or four times, FROM SCRATCH!

It started as a modified 8mbgm.sf2 with around 80% Proteus instruments. Later on i started over with a soundfont with 100% Proteus sounds.
Both sounded fantastic with orchestral music. However, with pop/rock music, they sounded like absolute garbage.

Clearly i wasn't quite satisfied, as both versions of my soundfont lacked any balance. After a week i finally knew how to make it sound awesome.
I used 1mbgm.sf2 (The official AWE32 soundfont) as a base, since it has some instruments that the Wave Blaster 1 also used (Guitar, drums, etc).
Then i kept adding instruments from the modules: Proteus 1: Pop/Rock, Proteus 2: Orchestral and Proteus 3: World Instruments.

I used my ears (Duh) and my passion for the Proteus sound to analyse when it was enough. I did not want to overdo it again, like before.

In the end, around 30% of the instruments are from the Proteus modules. It doesn't sound EXACTLY like the Wave Blaster, but on some compositions it's pretty darn close!

I was also happy that the soundfonts weights less than 8 MB! This way it is perfectly usable on any AWE-card (With enough RAM) for the true Proteus quality.

A few words of gratitude:

- The Vogons Commmunity; Always responsive to questions about pretty much anything ;p
- Rich Nagel (Eternal Doom Composer, musician, author of Weeds Soundfont);
This is the man. He is like a mentor to me in the world of soundsfonts. Like me, he loves the Proteus-sound. He gave me a lot of advice, even supplied samples.
This project would never even STARTED without Rich.

Enjoy this soundfont!

Danny van der Veldt (Deemster on Vogons)

Download link: https://onedrive.live.com/redir?resid=2 ... file%2czip

EDIT: There was a looping bug with the standard strings. This has been fixed, so be sure to download version 1.1 of ProteusGM 😀

Last edited by deemster on 2015-09-19, 16:07. Edited 1 time in total.

Reply 3 of 13, by deemster

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Thanks! 😁

On pop/rock-like soundtracks ProteusGM can sound somewhat mediocre, but orchestral or jazz is where is truely shines. Be sure to try games like Warcraft 2, Transport Tycon or Sam and Max with it 😀

Reply 4 of 13, by PhilsComputerLab

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rfnagel wrote:

Sounding good 😀

Hello there 😀

Did you get around to finishing WeedsGM4?

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Reply 5 of 13, by deemster

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Since Rich is offline, i will answer for him;

Yes, he has! He has updated these insruments:

001:018 = B3 Leslie Organ
001:025 = Mandolin
002:025 = Mandolin Tremolo
000:043 = Solo ContraBass
000:047 = 8MBGM Timpani
001:105 = Kay KBJ100 Banjo
001:109 = Highland Bagpipes
002:109 = Bagpipes Ensemble

You must 'stack' the soundfont update on top of WeedsGM3 to make it work (This can be done on any soundfont driver, like Bassmidi)

WeedsGM4 download: http://jasonwilliams400com.startlogic.com/sno … sGM4_Update.zip

It also includes new midi files that show off the improvement in acoustic quality 😁

Reply 6 of 13, by PhilsComputerLab

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Oh, sorry, I should have been more precise 😊

I've got the update, but was wondering if he got around to combining them into a new, single, SoundFont.

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Reply 7 of 13, by deemster

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I found a bug in my soundfont with the standard strings, it didn't loop correctly. I have resolved this and uploaded the 1.1 version of ProteusGM: https://onedrive.live.com/?id=2560AB987048B49 … 4&action=locate

Reply 8 of 13, by PhilsComputerLab

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I've used the ProteusGM 1.1 SoundFont in my latest video about System Shock.

In this part I did a sound comparison, comparing FM vs Microsoft GS Wavetable Synth vs ProteusGM 1.1: https://youtu.be/5XyYCh4W61c?t=2m46s

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Reply 9 of 13, by autoexecdotbat

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It sounds good with my gameboy midis. If I remember correctly, proteus modules were involved in the music for barney and friends seasons 1-3, along with roland sc55.

to win the game you must defeat coppa!
http://chng.it/DNc2L8LvLJ

Reply 11 of 13, by OndrejSc

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deemster wrote:

I found a bug in my soundfont with the standard strings, it didn't loop correctly. I have resolved this and uploaded the 1.1 version of ProteusGM: https://onedrive.live.com/?id=2560AB987048B49 … 4&action=locate

Amazing work Deemster! Your soundfont brings so much new life to old tunes, that thanks to you, I started listening to my MIDI collection again 😀

Reply 13 of 13, by TomVDJ

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I would also love to have a copy of the ProteusGM_1.1 soundfont (the corrected version). I found a version online of 7002 kB, but I'm not sure it's the corrected one or the first one that was uploaded by Deemster with the bug?