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Quake III Arena Benchmark Thread

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First post, by havli

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We already have a very nice Doom 3 thread, so why not start another one for Q3A? Back in the day it was the top game to use for GPU benchmarks. Q3A launched at the end of 1999 and the last (official) patch 1.32 was released sometime in 2002 I think. So I've prepared four period-correct rankings for years 1999-2002 - each split in two parts. CPU & GPU period correct must use CPU + GPU + chipset launched before December 31st of that year. I did some research and (most) of the allowed hardware is written at the start of each category. GPU period-correct (my favorite 🤣 ) only limits the GPU, you are free to use any CPU and MB you want.

You can use any official Q3A version. Version 1.11 or demo 1.11 is reccommended though. https://www.fileplanet.com/34621/download/Quake3:-Arena-Demo Just type "timedemo 1" in the console and then run demo001.

The requirements are:
1. demo001
2. 1024x768 resolution (windowed mode also allowed)
3. 32-bit colors and textures (except Voodoo3 and possibly other 16-bit only capable HW), Lightmap lighting and full details

q3a_settingsvcs4v.png q3a_gf2uufstq.png

GPU & CPU period-correct list (1999) - 1024x768
CPU: Up to PIII 800EB, Celeron 533 (Mendocino), PIII Xeon 733 (256kB L2), Athlon 750 (512kB L2)
Chipset: i440BX/GX, i810, i820, i840, VIA Apollo Pro(+), Apollo Pro 133(A), AMD-750
GPU: Up to Voodoo3 3500, Rage 128 Pro, Riva TNT2 Ultra, GeForce 256 SDR/DDR, Matrox G400 MAX
__________________________________________________________________________________________
1. 87.8 FPS, Kamerat, GeForce 256 DDR @ 151/344 MHz (71.89), dual Pentium III 800EB @ 796 MHz, Asus P2B-D (i440BX), 512MB SDRAM PC133 CL2-2-2, XP-SP3
2. 42.3 FPS, appiah4, Voodoo3 3000 AGP, Pentium III 450, 440BX, 256MB PC133, WinMe
3. 38.9 FPS, zerker, 3Dfx Voodoo 3 2000 (4.12.01.0666) @ 143.2 MHz, Pentium III 450 @ 448.96 MHz, Intel SE440BX-2 (82440BX), 192MB SDRAM PC100 CL3-2-2, 98SE
4. 35.5 FPS, zerker, Voodoo3 2000 PCI (4.12.01.0666), Pentium II 350, Intel SE440BX-2 Motherboard (i440BX), 192MB SDRAM PC100, Win 98SE

GPU period-correct list (1999) - 1024x768
CPU: any
Chipset: any
GPU: Up to Voodoo3 3500, Rage 128 Pro, Riva TNT2 Ultra, GeForce 256 SDR/DDR, Matrox G400 MAX
__________________________________________________________________________________________
1. 75.8 FPS, havli, GeForce 256 DDR @ 120/300 MHz (71.89), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3
2. 58.7 FPS, havli, GeForce 256 SDR @ 120/166 MHz (71.89), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3
3. 43.6 FPS, Standard Def Steve, Voodoo3 3000 AGP, Celeron 1400, 512MB SDR 100, Win 98SE

GPU & CPU period-correct list (2000) - 1024x768
CPU: Up to Pentium 4 1.5, PIII 1133 (Coppermine), PIII Xeon 1000 (256kB L2), PIII Xeon 700 (2MB L2), Celeron 766, Athlon 1200, Duron 800
Chipset: i815 (all), i820E, i850, VIA Apollo Pro 266, VIA KX133, KT133
GPU: Up to Voodoo5 6000, GeForce2 Ultra, Radeon SDR/DDR, Savage 2000, Kyro
__________________________________________________________________________________________
1. 76.4 FPS, Kamerat, GeForce2 MX @ 225/210 MHz (71.89), dual Pentium III 800EB @ 796 MHz, Asus P2B-D (i440BX), 1024MB SDRAM PC133 CL2-2-2, XP-SP3
2. 51.0 FPS, zerker, GeForce 2 MX400 (93.71) @ 200/182.55 MHz, Pentium III 450 @ 448.96 MHz, Intel SE440BX-2 (82440BX), 192MB SDRAM PC100 CL3-2-2, XP-SP2
3. 48.6 FPS, zerker, GeForce2 MX400, Pentium II 350, Intel SE440BX-2 Motherboard (i440BX), 192MB SDRAM PC100, Win 98SE
4. 45.2 FPS, zerker, GeForce2 MX400, Pentium II 350, Intel SE440BX-2 Motherboard (i440BX), 192MB SDRAM PC100, XP-SP2

GPU period-correct list (2000) - 1024x768
CPU: any
Chipset: any
GPU: Up to Voodoo5 6000, GeForce2 Ultra, Radeon SDR/DDR, Savage 2000, Kyro
__________________________________________________________________________________________
1. 144.4 FPS, havli, GeForce2 Ultra @ 250/460 MHz (71.89), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3
2. 81.1 FPS, havli, Radeon DDR VIVO @ 183/366 MHz (6.11), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3
3. 78.7 FPS, havli, Voodoo5 5500 PCI @ 166/166 MHz, Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3

GPU & CPU period-correct list (2001) - 1024x768
CPU: Up to Pentium 2.0 (Willamette), PIII-S 1400, Celeron 1200, Xeon 2.0 (Foster), Athlon XP 1900+ (Palomino), Duron 1200
Chipset: i860, SiS 645, 650, VIA P4X266(A), SiS 735, 745, VIA KT133A, KT266(A), nForce 215 - 420
GPU: Up to GeForce2 Ti, GeForce3 Ti500, Radeon 7500, 8500, Kyro II
__________________________________________________________________________________________
1. 15.7 FPS, Standard Def Steve, Radeon VE (7000) PCI, Pentium II 300, 192MB EDO, Win 2000 SP4

GPU period-correct list (2001) - 1024x768
CPU: any
Chipset: any
GPU: Up to GeForce2 Ti, GeForce3 Ti500, Radeon 7500, 8500, Kyro II
__________________________________________________________________________________________
1. 215.4 FPS, havli, Radeon 8500 @ 275/550 MHz (6.11), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3
2. 192.2 FPS, havli, GeForce3 Ti200 @ 175/400 MHz (71.89), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3

GPU & CPU period-correct list (2002) - 1024x768
CPU: Up to Pentium 4 3.06 HT (FSB 533), Celeron 2.2, Celeron 1500, Xeon 2.8 (Prestonia), Xeon MP 2.0 (Gallatin), Athlon XP 2800+ (Tbred), Duron 1300
Chipset: i845 (all), i850E, E7205, E7501, E7505, SiS 645DX, 650GX, 651, VIA KT333, KT400, nForce2 SPP/IGP (FSB 333 max)
GPU: Up to GeForce4 Ti 4600, Radeon 9700 Pro
__________________________________________________________________________________________
1. 244.2 fps, dexvx, EVGA GeForce4 Ti4600 297/650 (stock, 71.89), P4 3.06/133 (stock, 1C/1T), Asus P4S533 (SiS 645DX), 1GB DDR 333
2. 144.8 FPS, slivercr, Radeon 9100 @ 250/500 MHz (5.8 Catalyst), Pentium III-S 1400 @ 1400 MHz, intel OR840 (i840), 2 GB RDRAM PC800-45, XP-SP3 //Radeon 9100 = 8500LE rebrand
3. 27.3 FPS, Standard Def Steve, GeForce4 Ti4400, K6-2 500, 128MB SDR 100, Win 98SE

GPU period-correct list (2002) - 1024x768
CPU: any
Chipset: any
GPU: Up to GeForce4 Ti 4600, Radeon 9700 Pro
__________________________________________________________________________________________
1. 345 FPS, havli, GeForce4 Ti4600 @ 300/650 MHz (71.89), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3
2. 216.7 FPS, havli, Radeon 9500 @ 275/540 MHz (10.2), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3

>2002 list - 1024x768
CPU: any
Chipset: any
GPU: any
__________________________________________________________________________________________
1. 998.5 FPS, havli, GeForce GTX 1080 (382.53), Core i7 7700K @ 4.8 GHz, Asus Maximus VIII Ranger (Z170), 32GB DDR4 3200 CL15-17-17-35, Win 10 x64
2. 985.1 FPS, Standard Def Steve, GeForce GTX 970 OC, Core i7 4930K @ 4.5 GHz, X79 Board, 32GB DDR3 2400, Win 7 x64
3. 981.4 FPS, Standard Def Steve, GeForce GTX 680, Core 2 E8600 @ 4 GHz, P45 Board, 8GB DDR3 1600, XP-SP3
4. 979.3 FPS, Standard Def Steve, GeFoce GTX 760, Phenom II X6 1090T @ 4070 MHz, 890FX Board, 16GB DDR3 1760, XP-SP3
5. 977.5 FPS, agent_x007, GeForce GTX 780 Ti @ 928/7000 MHz (382.33), Core i7 3820 @ 4.65 GHz, Asus Sabertooth (X79), xGB DDR3 , Win 10 x64
6. 926.4 FPS, agent_x007, Radeon HD 5870 @ 850/4800 MHz (10.2), Core 2 QX9770 @ 3.84 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 4GB DDR2 682 CL5-5-4-12, XP-SP3
7. 688.8 FPS, Standard Def Steve, GeForce GTX 560, Core Duo (Yonah) @ 3083 MHz, i975X Board, 8GB DDR2 800, XP-SP3
8. 548.9 FPS, Standard Def Steve, GeForce 8800 GTS 640, Pentium M (Dothan) @ 2720 MHz, i915 Board, 2GB DDR2 544, XP-SP3
9. 516.0 FPS, Standard Def Steve, GeForce GTX 560, Opteron 185 @ 3133 MHz, NF4 SLI-x16 Board, 4GB DDR 418, XP-SP3
10. 486.6 FPS, dottoss, Geforce 6800 Ultra (AGP), Intel Pentium 4 EE 3.4 GHz Gallatin, Asus P4C800-E, 1GB DDR 400 CL2-2-2-5, WinME
11. 486.3 FPS, havli, GeForce FX 5800 Ultra @ 500/1000 MHz (71.89), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3
12. 421.3 FPS, agent_x007, GeForce FX 5950 Ultra @ 475/950 MHz (93.71), Pentium E5800 @ 4 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 3GB DDR2 533 CL4-4-3-13, XP-SP3

13. 250.4 FPS, Standard Def Steve, Radeon X1950Pro, Athlon XP 2800+ (2083MHz), nForce2, 2GB DDR-333, onboard audio, XP SP3
14. 235.1 FPS, Standard Def Steve, GMA X4500HD, Core 2 E8600, Q45 Board, 8GB DDR3 1066, Win 7 x64
15. 208.6 FPS, Standard Def Steve, Radeon 9800 Pro, PIII-S @ 1575 MHz, 2GB DDR 300, XP-SP3
16. 196.4 FPS, Standard Def Steve, Intel HD, Atom X7 Z8700 1.6/2.4 GHz, 4GB DDR3 1600, Win 10 x64
17. 130.1 FPS, Standard Def Steve, Radeon 9250 PCI (128-bit), Pentium 4 2.4A, 1GB DDR 266, XP-SP3
18. 110.0 FPS, Kamerat, GeForce FX 5200 64 bit @ 250/530 MHz (71.89), dual Pentium III 800EB @ 796 MHz, Asus P2B-D (i440BX), 1024MB SDRAM PC133 CL2-2-2, XP-SP3

>2002 list - 1600x1200
CPU: any
Chipset: any
GPU: any
__________________________________________________________________________________________
1. 983.9 FPS, agent_x007, GeForce GTX 780 Ti @ 928/7000 MHz (382.33), Core i7 3820 @ 4.65 GHz, Asus Sabertooth (X79), xGB DDR3 , Win 10 x64
2. 244.9 FPS, havli, GeForce FX 5800 Ultra @ 500/1000 MHz (71.89), Pentium E5700 @ 3.9 GHz, ASRock 4CoreDual-SATA2 (PT880 Ultra), 2GB DDR2 600 CL4-4-4-12, XP-SP3

Last edited by havli on 2017-08-03, 17:07. Edited 5 times in total.

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Reply 1 of 197, by agent_x007

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And a year ago, I did all my scores with Trilinear Filtering 🙁
Example :

Demo001 GF FX 5950 Ultra mini.png
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Demo001 GF FX 5950 Ultra mini.png
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How far into the future you want to go with 2002+ ?

157143230295.png

Reply 2 of 197, by havli

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I think difference between trilinear and bilinear on GeForce FX is so small it doesn't matter. Even on my GF2 Ultra its impact is rather low 144 fps (bilinear) vs 133 fps (trilinear).
2002+ is not limited... so if you have Titan Xp and Skylake-X score feel free to use it. 🤣 After 2002 I guess it is a CPU benchmark anyway, 4.8 GHz 7700K + GTX 1070 are doing 986 fps for example. It is similar to the "Anything goes toplist." in the Doom 3 thread. 😀

HW museum.cz - my collection of PC hardware

Reply 3 of 197, by agent_x007

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926,4FPS with HD 5870 and crappy board + monster CPU 😀

[Demo001] Radeon HD 5870 (850-4800).PNG
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977,5FPS on Core i7 3820 4,65GHz and GTX 780 Ti (1024x768) 😉

Quake III Arena Core i7.png
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983,9FPS Core i7 3820 4,65GHz GTX 780 Ti (1600x1200) 😁

Quake III Arena Core i7 1600x1200.png
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I agree that Trilinear Filtering isn't worth point out with above GPUs 😜

Q : Why Fullscreen On ?
You can't screenshot result in Fullscreen (and even taking picture off score itself is pointless since you can't see PC settings).

157143230295.png

Reply 4 of 197, by havli

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Updated OP.

ad fullscreen - force of habit... I never play in windowed mode. I don't know, isn't it slower than FS? Anyway for the rankings here windowed mode is perfectly acceptable. Yeah, the screenshot is more or less "useful" as the Doom 3 screenshot, show only the score and nothing more. 🤣 It is possible to do screenshot using Fraps or similar SW. Or use windowed mode and printscreen.

Btw - I see you also performed the BSEL mod on your 4CoreDual-SATA2, it really helps the memory performance to run 1:1.

HW museum.cz - my collection of PC hardware

Reply 5 of 197, by agent_x007

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Actually, BSEL Mod and VID mod 😀
First one was for E5800 only (since QX9770 has unlocked multi) and second for both.
Gonna love that VRM and locked BIOS.

As for RAM performance, AIDA64 liked higher clock speed more :
PDC 4GHz : LINK
C2E 3,8GHz : LINK
I will test this again, because I bought better 2x2GB DDR2 RAM now 😀

157143230295.png

Reply 6 of 197, by leileilol

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havli wrote:

You can use any Q3A version, even the demo is fine.

Versions should be marked anyway as there's been major protocol changes in 1.25-1.27g leading to incompatible demos (and of course A3D removed then), and there's some graphical feature creep/regressions in 1.30 (the cg_oldPlasma/oldRail/oldRocket cvar, while also losing the original rail trail discs)

Source ports should also be discouraged of course. They don't care about you guys 😀

(Also try comparing between r_primitives 1 and 2. 2's typically fastest but isn't always picked by 0 (auto) due to certain..... "GL Compatibility" in drivers not exposing compiled vertex arrays)

For consistency i'd recommend just the old Q3A 1.11 demo at this point. The engine's as feature complete as it could be at that point anyway. 1.11 retail should be identical in results (or maybe less a bit as it has wav music to stream from constantly)

apsosig.png
long live PCem

Reply 7 of 197, by Standard Def Steve

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I think this game is frame capped or something.
I ran timedemo1 on my three fastest systems.

C2D E8600 @ 4GHz/1600FSB - GTX 680
Phenom X6 1090T @ 4.07GHz - GTX 760
i7-4930K @ 4.5GHz - GTX970 overclocked to GTX980.

All three of them were doing 980-985fps. The entire timedemo just zips by in like a second, which might be why it can't seem to go any faster than 985 fps.
Might be time to benchmark some slower systems. 😜

P6 chip. Triple the speed of the Pentium.
Tualatin: PIII-S @ 1628MHz | QDI Advance 12T | 2GB DDR-310 | 6800GT | X-Fi | 500GB HDD | 3DMark01: 14,059
Dothan: PM @ 2.9GHz | MSI Speedster FA4 | 2GB DDR2-580 | GTX 750Ti | X-Fi | 500GB SSD | 3DMark01: 43,190

Reply 8 of 197, by havli

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leileilol wrote:

For consistency i'd recommend just the old Q3A 1.11 demo at this point. The engine's as feature complete as it could be at that point anyway. 1.11 retail should be identical in results (or maybe less a bit as it has wav music to stream from constantly)

Good point, added this to the OP and also link to the demo version.

agent_x007 wrote:
Actually, BSEL Mod and VID mod :) First one was for E5800 only (since QX9770 has unlocked multi) and second for both. Gonna love […]
Show full quote

Actually, BSEL Mod and VID mod 😀
First one was for E5800 only (since QX9770 has unlocked multi) and second for both.
Gonna love that VRM and locked BIOS.

As for RAM performance, AIDA64 liked higher clock speed more :
PDC 4GHz : LINK
C2E 3,8GHz : LINK
I will test this again, because I bought better 2x2GB DDR2 RAM now 😀

Yeah, mine board is doing the VID mod by itself... probably has something to do with the damaged LGA socket. Lucky coincidence. 😀
Btw - you still have a room for improvement when it comes to RAM bandwidth. 😈
pt880_u_cachemem9rs43.png

Standard Def Steve wrote:

I think this game is frame capped or something.

Yes, there seems to be 1000 fps limit. Slower systems are better anyway 😜

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Reply 10 of 197, by havli

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Both overclocked and stock are ok to use. I'll mark the overclocked scores italic just for reference, but both belong in the same ranking.

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Reply 11 of 197, by Standard Def Steve

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All right, here are a few. All of these were tested at the recommended 1024x768/max. The Voodoo3 was tested with 16 bit color.
EDIT: Added a benchmark result for the Yonah processor.

P2-300, 440FX, 192MB EDO, Radeon VE PCI, SB Live, Win2000 SP4: 15.7 fps

K6-2/500, Aladdin V, 128MB PC100, GF4 Ti4400, SB Live, Win98SE: 27.3 fps

Celeron-1400, 440BX, 512MB PC100, Voodoo3 3000 AGP, Aureal SQ2500, Win98SE: 43.6 fps

P4-2400A, i845, 1GB DDR-266, Radeon 9250 PCI (128-bit), onboard audio, XP SP3: 130.1 fps

Atom X7 Z8700 (1.6/2.4 Turbo), 4GB DDR3-1600, Intel HD, onboard audio, Win10-64: 179.0 fps

PIII-S @ 1575, Apollo Pro266T, 2GB DDR-300, Radeon 9800 Pro, X-Fi, XP SP3: 208.6 fps

C2D E8600, Q45, 8GB DDR3-1066, GMA X4500HD, onboard audio, Win7-64: 235.1 fps

Opteron 185 @ 3133, NF4 SLI-x16, 4GB DDR-418, GTX 560, X-Fi Fatality, XP SP3: 516.0 fps

P-M "Dothan" @ 2720, i915, 2GB DDR2-544, 8800GTS-640MB, onboard audio, XP SP3: 548.9 fps

Core Duo "Yonah" @ 3083, i975, 4GB DDR2-800, GTX 560, onboard audio, XP SP3: 688.8 fps

Phenom II X6 1090T @ 4070, 890FX, 16GB DDR3-1760, GTX 760, X-Fi Fatality, XP SP3: 979.3 fps (capped)

C2D E8600 @ 4000/1600FSB, P45, 8GB DDR3-1600, GTX 680, onboard audio, XP SP3: 981.4 fps (capped)

i7 4930K @ 4500, x79, 32GB DDR3-2400, GTX 970 @ 980, onboard audio, Win7-64: 985.1 fps (capped)

Last edited by Standard Def Steve on 2017-06-24, 20:51. Edited 2 times in total.

P6 chip. Triple the speed of the Pentium.
Tualatin: PIII-S @ 1628MHz | QDI Advance 12T | 2GB DDR-310 | 6800GT | X-Fi | 500GB HDD | 3DMark01: 14,059
Dothan: PM @ 2.9GHz | MSI Speedster FA4 | 2GB DDR2-580 | GTX 750Ti | X-Fi | 500GB SSD | 3DMark01: 43,190

Reply 12 of 197, by Kamerat

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Began to wonder why on earth my system were faster than a Pentium E5700 @ 3.9 GHz with the same graphic card, looks like I modified the clocks in the BIOS many years ago. 🤣 Tried r_smp 1 but I then had worse FPS.

87.8 FPS, Kamerat, GeForce 256 DDR @ 151/344 MHz (71.89), dual Pentium III 800EB @ 796 MHz, Asus P2B-D (i440BX), 512MB SDRAM PC133 CL2-2-2, XP-SP3

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Reply 13 of 197, by silikone

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What is the reason for using bilinear filtering?

Do not refrain from refusing to stop hindering yourself from the opposite of watching nothing other than that which is by no means porn.

Reply 14 of 197, by leileilol

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Can be for consistency i.e. fair benchmarks with the Voodoo2 that can't use real trilinear filtering on multitextured polygons (Q3 forces it to bilinear on that card regardless of vertex or not)

apsosig.png
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Reply 15 of 197, by DosFreak

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Kamerat wrote:

Began to wonder why on earth my system were faster than a Pentium E5700 @ 3.9 GHz with the same graphic card, looks like I modified the clocks in the BIOS many years ago. 🤣 Tried r_smp 1 but I then had worse FPS.

87.8 FPS, Kamerat, GeForce 256 DDR @ 151/344 MHz (71.89), dual Pentium III 800EB @ 796 MHz, Asus P2B-D (i440BX), 512MB SDRAM PC133 CL2-2-2, XP-SP3

At 640x480 and below you could see an improvement unless you turned down all the settings
Re: Quake III timedemo scores on a Tualatin PIII-S 1400

Much more of a difference noticeable here:
http://www.compatdb.org/forums/topic/16588-qu … oblems/?p=75735

heh. Gaming at 1600x1200 in 2001. Poor console users.

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Reply 17 of 197, by silikone

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leileilol wrote:

Can be for consistency i.e. fair benchmarks with the Voodoo2 that can't use real trilinear filtering on multitextured polygons (Q3 forces it to bilinear on that card regardless of vertex or not)

That's exactly what I thought, but at the specified resolution, the exemplified card is already excluded... mostly.

Do not refrain from refusing to stop hindering yourself from the opposite of watching nothing other than that which is by no means porn.

Reply 18 of 197, by havli

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Bilinear is for compatibility reasons for older GPUs as leileilol said... and with newer ones, the performance his is so small it makes no difference.

Updated OP and added GTX 1080 + 7700K score, yay - first place. 🤣

q3a_gtx10803fu6i.png

HW museum.cz - my collection of PC hardware