VOGONS


Reply 20 of 24, by targeted

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SuperDeadite wrote on 2026-07-23, 23:38:

Have the cards really become expensive now?

The SN-U110-10's currently on ebay(.de) start from 70 euro.

SuperDeadite wrote on 2026-07-23, 23:38:

I'd lean more towards the 32p instruments, just because if the end result sounds mostly like mt32, what's the point?

Ah, that's an excellent point, thank you.

Reply 21 of 24, by targeted

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Another between-the-seasons submission:

GM-compatible E-MU Sound Engine from 1993:

The attachment emu_sound_engine_front.jpg is no longer available

This one is essentially a Creative Wave Blaster in a box and requires no MIDI re-mapping.

Playlist here: https://www.youtube.com/watch?v=2Rjpc6mqeqo&l … t=PLBrtg0iTkmcU

Reply 22 of 24, by targeted

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Update: added support for Roland CM-64.

The attachment roland_cm64_front.png is no longer available

As always, I had to modify the code, not just the configuration. Happens every time. But this time was the last, from now on only configuration will need to be changed, I promise 😅

This time it was because CM-64 is indeed two devices in one, connected with a MIDI-thru. What it broke is the assumption that we have a single device, with a single set of restrictions. Suddenly, if you are sending on channels 1 to 8, you have a global polyphony of ~10, and for channels 11 to 16 the polyphony is over 20. If you try to squeeze it under one limit, you either underutilize CM-32P or overload CM-32L. So I had to make a separate configuration like that for groups of channels, not for the entire device as before.

Anyway, the playlist is here, enjoy:
https://www.youtube.com/watch?v=QoPSfnLWiwM&l … t=PLLsahi_qN730

Reply 23 of 24, by targeted

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Update:

I have done a bit of work improving how several identical devices can be playing in parallel, hooked to different ports, each playing a share of notes, having polyphony and multitimbrality increased proportionally. To be clear, it was there for a while, but since it is not typical to have several identical synths, it was a quirk of a feature.

And then it dawned on me - you don't have to have N physical devices to record. You could just plug the same device to port 1, 2, 3, 4 in turn, and record the same track 4 times, and then you mix the recorded tracks down.

And then it dawned on me again and I added support to switching the device's share at runtime. Therefore you simply start recording, and the playlist keeps playing the same track in the loop and every time it plays the next time the share is switched. This way the device is always plugged to the same port and you are not even limited with the number of physical output ports.

And so, returning to Roland GR-09

The attachment roland_gr09_top_small.png is no longer available

of which I have previously said:

targeted wrote on 2026-03-10, 07:54:

It is a guitar synth, and has a lot of really nice sounds, BUT is monotimbral i.e. can only play one instrument at a time.
Not much of gaming can be done on that (even though the tunes remain recognizable)

And it is still true, not much gaming could be done in real-time (unless you have 16 of them), but it does not mean I couldn't record it playing.

And so, lo and behold - a monotimbral guitar synth Roland GR-09 playing DOS games music:
https://www.youtube.com/watch?v=0pAeMYmvW8w&l … t=PLd8e5h55i6w0

Reply 24 of 24, by NeoG_

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SuperDeadite wrote on 2026-07-23, 23:38:

Have the cards really become expensive now? When I grabbed mine off ebay they were going for 10 dollars or less as no one cared...🤣

Do you even have to ask, everything is now

98/DOS Rig: BabyAT AladdinV, K6-2+/550, V3 2000, 128MB PC100, 20GB HDD, 128GB SD2IDE, SB Live!, SB16-SCSI, PicoGUS, WP32 McCake, iNFRA CD, ZIP100
XP Rig: Lian Li PC-10 ATX, Gigabyte X38-DQ6, Core2Duo E6850, ATi HD5870, 2GB DDR2, 2TB HDD, X-Fi XtremeGamer