First post, by DjLc
- Rank
- Newbie
Hello,
Yesterday, i've tried to rip some mt32 music with the embedded sysex.
I've used 2 methods:
1- With a midi loopback software, Midi Yoke NT (Hubi's loopback doesn't work under win2K).
2-With only the mt32, with a midi cable on the THRU output.
Before, i've verified with 2 mt32 if the sysex were transmitted trough the midi thru output and it's ok.
The game i've used is space quest 3. I've record with success the midifile with sysex BUT i've compared my sysex with the Queststudio SQ3.SYX, they're totally different !?
for example in the sq3.syx the "INSERT BUKAZOIDS" isn't present
If I look the TEXT Msg "SPACE QUEST 3" i've got 2 sysex different
In the syx file i've:
F0 41 10 16 12 20 00 00 20 20 20 20 53 70 61 63
65 20 51 75 65 73 74 20 33 00 00 00 6F F7
In My Midifile i got:
F0 40 10 16 12 20 00 00 2A 20 53 50 41 43 45 20
51 55 45 53 54 20 49 49 49 20 2A 20 13 F7
So queststudio don't give orignal syx files or we don't use the same version. in mine it's "Space Quest III" and not "Space Quest 3".
I've tried for Stunts, and 🤣 the sysex generation is totaly random... i've never got the same sysex twice.
So if you've found a correct way to get the sysex properly please tell me !