Ancient DOS Games Filler #80 - Volumetric 3D Rendering is online!
This has been in my queue for awhile now, but I kept losing track of my old QuickBASIC code so I kept pushing it back more and more. I've actually been wanting to do a video on this since 2014! :O
But yeah, one of the things I find interesting is the concept of rendering three-dimensional objects out of mathematical constructs, and so I wrote a program way back in 2008 to investigate the process, then discovered Ken Silverman's "EvalDraw" program not long following, though never really experimented with it as much as I should've because I was too entranced by the numerous examples included with it! :B
So this video first goes over my own stuff, followed by a showcase of a tiny number of things EvalDraw comes with, followed by my attempts to convert my old volumetric code into the EvalDraw format!
luckybob wrote on 2020-02-09, 20:47:
edit, now that I'm dwelling on this game, and I have it handy, it only has 11 5.25 floppies, yes?
I have no idea. Sorry. :/
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg