First post, by Xenphor
I've been trying to play some late era DOS games like Duk3d and Blood on a (not period accurate) win98 machine which provides very good performance and mouse response (using a Logitech G305) in a Win9x dos box. However, I'm using a PCI sound card (YMF744), so I can't enable sound effects those games without the setup crashing. That's why I'm trying to use DOS mode instead.
In DOS mode I can get sound effects working, but the mouse response is very sluggish compared to Win9x (I'm using ctmouse). Doing any sort of quick movements will cause the cursor to snap back to its original position, so I'm forced to make small movements if I want to aim properly.
I've tried using /R 1 option for ctmouse which makes the mouse movement slower but helps the snapping back problem. I've also tried lowering the DPI on my mouse (Logitech G305) which can also help prevent the mouse from snapping back but makes things more sluggish.
Is this a problem of using a modern USB mouse in DOS? Is there a way to get the sort of mouse response I get in win9x in real DOS? I don't think it's a problem with build engine games because the same thing happens with Doom in real DOS, but it's not an issue since I can run that in win9x with full sound support.