First post, by Unregistered
I am running RB3D with the Glidos wrapper on a P1.8/Geforce4 set up and it mostly looks terrific and runs smoothly.
When flying in clouds I regularly get to a point where I get shimmering triangular outlines appearing. These seem to be cloud bmps at the point where they are viewed nearly end-on. If I pause the game and scan around so that I am looking at the shimering tile at closer to a right angle, the distortion disappears. No other complaints, so this one starts to stand out and nag at me.
Any advice/fix suggestions gratefully received.