Reply 20 of 82, by swaaye
Yup. Glide was definitely the best choice to get the most pretty+speed until maybe D3D6? Then we needed that proprietary stuff to go away.
I've been "inspired" by all this talk about Virge. I stuck my Virge GX card into my P3 1GHz and got Jedi Knight going. I am amazed that not only is it rather playable at 640x480, but it also appears to be completely intact.
Here is a slideshow of some quick captures I did. They are lossless PNGs so this is exactly what the game looks like. Virge has some rather nasty filtering/dithering going on but it works ok.
I also tried Turok and Shadows of the Empire but those didn't go so well. Turok doesn't work and SotE complains about missing effects and doesn't render properly.