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First post, by NitroX infinity

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I'm wondering, do 3D engines like the Doom and Build (Duke3D) engines benefit from a 3D accelerator? Or is their performance CPU dependent?

It's a simple question but I can't seem to find the answer. 🤐

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Reply 1 of 6, by GL1zdA

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No. They're not using any accelerated 3D API. Their performance is CPU dependent (unless you have a slow VGA).

Last edited by GL1zdA on 2013-05-13, 13:12. Edited 1 time in total.

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Reply 3 of 6, by Gamecollector

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Well, there are 2 Build engine games with a glideAPI support: Blood and Shadow Warrior. But the only difference is - bilinear filtering.

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Reply 4 of 6, by NitroX infinity

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Thanks for the answers.

@d1stortion; I don't want them to be 3D accelerated, I just wanted to know if it was worth adding them to a range of games for 3D benchmarking 😀

NitroX infinity's 3D Accelerators Arena | Yamaha RPA YGV611 & RPA2 YGV612 Info