First post, by tumultTransmuted
I'm in love with this program. I've used it on Might and Magic 6/7 with perfect results.
BUT, I just picked up FFXI again and have noticed an issue that I only run into when using DGVoodoo. Every once in a while, the graphics lock up and I have to end task and re-open the game. The game is still running and I can hear the action, but the graphics have frozen.
This doesn't happen when I'm running the game alone or with just Windower, only when I'm using DGVoodoo.
I also noticed it happens more often depending on how much VRAM I have allocated to it via DGVoodoo. I currently use 4095MB (increase the cap please? I have 11GB of VRAM 😜) but the issue happens much faster with 256 or 1024MB of VRAM.
My specs if it helps:
i7-4770k @ 4.6GHz
1080ti (11GB VRAM) w/ latest nVidia drivers (as of 2018-03-15)
32GB RAM @ 2400 MHz
Gigabyte Z77X-UD3H
SSD
Windows 10 with all updates
DGVoodoo WIP 43
Disable and passthru to real DirectX, unchecked
dgVoodoo Virtual 3D Accelerated Card
VRAM 4095 MB
Texturing: Force Anisotropic 4x
No mipmapping, unchecked
Resolution: 2560x1440
Behavior: Application controlled fullscreen/windowed state, checked
Disable Alt-Enter to toggle screen state, checked
Antialiasing: 8x
Misc: Bilinear blit stretch checked
Apply Phong shading when possible, checked
Fast video memory access, checked
Force vSync, unchecked
dgVoodoo watermark, unchecked
And sorry, I haven't kept a good eye on VRAM usage to definitively say if that's the issue though it is my hunch.
Edit: I did check the VRAM usage the last two times this happened and both times my VRAM was totally maxed out. Nothing open except Final Fantasy XI.