First post, by tumultTransmuted
I'm in love with this program. I've used it on Might and Magic 6/7 with perfect results.
BUT, I just picked up FFXI again and have noticed an issue that I only run into when using DGVoodoo. Every once in a while, the graphics lock up and I have to end task and re-open the game. The game is still running and I can hear the action, but the graphics have frozen.
This doesn't happen when I'm running the game alone or with just Windower, only when I'm using DGVoodoo.
I also noticed it happens more often depending on how much VRAM I have allocated to it via DGVoodoo. I currently use 4095MB (increase the cap please? I have 11GB of VRAM 😜) but the issue happens much faster with 256 or 1024MB of VRAM.
My specs if it helps:
i7-4770k @ 4.6GHz1080ti (11GB VRAM) w/ latest nVidia drivers (as of 2018-03-15)32GB RAM @ 2400 MHzGigabyte Z77X-UD3HSSDWindows 10 with all updatesDGVoodoo WIP 43Disable and passthru to real DirectX, uncheckeddgVoodoo Virtual 3D Accelerated CardVRAM 4095 MBTexturing: Force Anisotropic 4xNo mipmapping, uncheckedResolution: 2560x1440Behavior: Application controlled fullscreen/windowed state, checkedDisable Alt-Enter to toggle screen state, checkedAntialiasing: 8xMisc: Bilinear blit stretch checkedApply Phong shading when possible, checkedFast video memory access, checkedForce vSync, uncheckeddgVoodoo watermark, unchecked
And sorry, I haven't kept a good eye on VRAM usage to definitively say if that's the issue though it is my hunch.
Edit: I did check the VRAM usage the last two times this happened and both times my VRAM was totally maxed out. Nothing open except Final Fantasy XI.