Moto Racer needs 16 bits screen mode

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Moto Racer needs 16 bits screen mode

Postby legluondunet » 2019-1-20 @ 15:29

Hello,
I tried to launch Moto Racer with DGVoodoo2.
But when I launched it I have the error message: "Moto Racer needs 16 bits screen mode".
Is it possible to force 16 bits screen mode for a game with DGVoodoo?
Thank you for your help.
Config: Ubuntu 19.04 Disco Dingo 64 bits - NVIDIA GeForce GTX 770 - Nvidia drivers 418.56 - 1920x1080 - Processor Intel i5-3570 3,4 Ghz - 16 Go RAM
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Re: Moto Racer needs 16 bits screen mode

Postby mrau » 2019-1-20 @ 15:35

the app is probably checking your desktop mode
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Re: Moto Racer needs 16 bits screen mode

Postby legluondunet » 2019-1-20 @ 16:31

Surely. Some old games can launch only in 16 bits screen mode like Moto Racer 1 and 2. Is it possible to bypass this with DGVoodoo2?
Config: Ubuntu 19.04 Disco Dingo 64 bits - NVIDIA GeForce GTX 770 - Nvidia drivers 418.56 - 1920x1080 - Processor Intel i5-3570 3,4 Ghz - 16 Go RAM
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Re: Moto Racer needs 16 bits screen mode

Postby teleguy » 2019-1-21 @ 15:02

Did you try Windows compatibility settings? On Windows 10 the option is called Reduced Color Mode.

You can select 8 or 16 bit but on Windows 7 and prior it might only be 8 bit IIRC. The Compatibility Toolkit could possibly help in this case.
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Re: Moto Racer needs 16 bits screen mode

Postby legluondunet » 2019-5-02 @ 19:43

I play games on Linux with Wine, I can not do that and dgVoodoo2 does not have this feature. I finally found another wrapper that can simulate a 16b desktop for the game and it is compatible with Linux Wine: DxWnd. I wrote Lutris script for people to install this games and others easier, you could consult my scripts list here:
https://www.gamingonlinux.com/index.php ... 867&page=1
Some of them use dgVoodoo2.
Config: Ubuntu 19.04 Disco Dingo 64 bits - NVIDIA GeForce GTX 770 - Nvidia drivers 418.56 - 1920x1080 - Processor Intel i5-3570 3,4 Ghz - 16 Go RAM
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Re: Moto Racer needs 16 bits screen mode

Postby VirtuaIceMan » 2019-5-17 @ 14:11

Right-click the shortcut for the game, click Compatibility and choose Reduced clour mode: 16bit.

Personally though, I use a ripped version of the GOG release, where they fixed a great deal. I actually bought the Moto Racer Collection pack from anuman.fr, who had the official license at that time, but it was heavily bugged. From reading the Steam comments, that version isn't as fixed as GOG's either!

However if you have the original CD version, then that's probably okay!
My PC spec: Win10 64bit, i7-4970K (not overclocked) MSI Nvidia GeForce GTX 980, Creative Soundblaster ZXr, 16GB RAM, Asus Z97-A motherboard, NZXT 410 case, ROG Swift GSYNC monitor
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Re: Moto Racer needs 16 bits screen mode

Postby rasz_pl » 2019-5-17 @ 15:52

VirtuaIceMan wrote:Right-click the shortcut for the game, click Compatibility and choose Reduced clour mode: 16bit.


OP mentioned Linux+Wine :)

I wonder where did the "I need desktop at X bit depth" come from? Afair even some fullscreen games required specific 8/16 bit depth. This seems crazy.
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Re: Moto Racer needs 16 bits screen mode

Postby teleguy » 2019-5-19 @ 21:37

There's a DesktopBitDepth property in the dgvoodoo.conf now.
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