Best hardware for Need For Speed Porsche 2000 / Unleashed

Getting old software/games running on older hardware.

Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby chinny22 » 2018-4-03 @ 12:53

Another big fan of the game. Back when it was new I would buy each and every model of car and redo every race in Evo mode. Needless to say I got real good with the 356's with all the different versions, and could lap 1/2 the cars on the Monte Carlo tracks in one, even the early Golden age cars!

Steering wheel is a must and well worth the learning curve. I use a Logitech Formula Force.
Back then I had a GF2 so played in Direct 3D, but these days I would think something like the Ti4600 and a Glide wrapper would be best?

Ensonic PCI is a good card and was what I actually used back then, but these days I'd go with a card that has EAX, Audigy 2 ZS has the cleanest output of any Win98 SoundBlaster.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby Davros » 2018-4-05 @ 21:45

since it works fine on modern machines, the fastest system you can buy would be the best hardware
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby SpectriaForce » 2018-4-07 @ 18:48

Back in 2000 I used a Microsoft Sidewinder Game Pad Pro with this game. Now I use a Logitech Wingman Precision game pad. For my large hands this last one has a better grip and there's no metallic paint that can worn off. The only disadvantage is that in factory driver you need to make some handbrake 360 spins, for which you still need the keyboard.

The monitor that I use is an Eizo Flexscan S1701 (17''), which is great for this game, no ghosting, good contrast and brightness.

These are all resolution and color settings in my game:

NFS Porsche screen settings a.jpg


NFS Porsche screen settings b.jpg
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby henryVK » 2018-4-09 @ 07:17

I loved this game so much.. I think my machine at the time was a 600 MHz Celeron with either a TNT 2 Pro or a Geforce 2 MX. Afaik that would let you play with high details at 1024*768.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby SpectriaForce » 2018-4-23 @ 21:23

A little update. I've tested NFS Porsche with an Asus GF3 Ti 500 and an Asus GF2 Ti. Interestingly the GF3 Ti 500 performs slightly better (higher frame rate) compared to the Quadro4 380XGL, best visible in 1280x1024. With AA and AF maxed out the frame rate was still too low in high resolutions on this pc. Furthermore my GF3 Ti 500 initially had some boot up issues, but after swapping with another card, it finally did install without beeps and artifacts on the screen. In Windows everything is razor sharp and works smoothly, but in NFS I do have some unsharp text in the menu (other than that everything is fine):

16486741211.jpg


I have changed nothing in the software, so I still use DirectX 7 and the same NVIDIA driver.

I was surprised to see that indeed a GF2 card performs pretty well in NFS Porsche. I've only done a really quick test, I need to put in some more time. What I did notice though is that with AA and AF maxed out the frame rate is again way too low.

I will soon test the game with a GF4 Ti4200 and Ti4600. I also need to try out a FPS counter, like FRAPS. Perhaps my PIII CPU is simply too slow to get the maximum out of this game, we shall see :happy:
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby mrau » 2018-4-23 @ 21:38

from my experience - very nice game but written like a fat hog - even on a fast 32 bit athlon i had to downgrade nvidia driver to get a speedup - i got around 30% more just from this;
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby SpectriaForce » 2018-4-24 @ 15:13

Well I have tested the game using the same setup (see first post) and now with Fraps (camera view: bird, large distance):

GF4 Ti 4600 max. AA + AF, texture sharpening, max. all in game details, 1024x768x32 bits

23 fps max.

GF4 Ti 4600 no AA + AF, no texture sharpening, max. all in game details, 1024x768x32 bits

43 fps max.

GF2 Ti max. AA + AF, texture sharpening, max. all in game details, 1024x768x32 bits

16 fps max.

GF2 Ti no AA + AF, no texture sharpening, max. all in game details, 1024x768x32 bits

37 fps max.

Another interesting fact is that with my GF4 Ti 4600, 4200 and GF3 Ti 500 I can see the unsharp texts in the whole game. Yes I know, these are all DX8 cards..

I really wonder what it takes to get better frame rates. In the future I will try out a faster CPU, I'm curious!
Last edited by SpectriaForce on 2018-4-28 @ 19:10, edited 1 time in total.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby vvbee » 2018-4-24 @ 15:57

I've no problems running it on a matrox g400 at 640 x 480, solid 60 fps generally. Don't prefer it on geforce cards though, mipmapping looks too sharp to be correct.

I kinda remember the fps struggling on a duron 900 + fx 5500.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby SpectriaForce » 2018-4-25 @ 10:45

vvbee wrote:I've no problems running it on a matrox g400 at 640 x 480, solid 60 fps generally. Don't prefer it on geforce cards though, mipmapping looks too sharp to be correct.

I kinda remember the fps struggling on a duron 900 + fx 5500.


That’s the lowest resolution setting I believe, with large speedometer and rpm counter. I by the way have tested on 640x480 as well and the frame rate only improved with a few frames. I couldn’t get 60fps ‘solid’. I will test the game on other systems in the future to see whether your and some other statements posted here hold up.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby squiggly » 2018-4-25 @ 10:54

I played this back in the day. Pretty sure I had either a Duron or an Athlon (maybe even a Sempron) with some variant of a Geforce2 (maybe a GTS?). I recall playing it with a joystick, the Sidewinder Precision Pro to be exact: https://upload.wikimedia.org/wikipedia/ ... on_Pro.jpg.

And I would love that case by the way...3" bays...droool.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby vvbee » 2018-4-25 @ 16:28

SpectriaForce wrote:That’s the lowest resolution setting I believe, with large speedometer and rpm counter. I by the way have tested on 640x480 as well and the frame rate only improved with a few frames. I couldn’t get 60fps ‘solid’. I will test the game on other systems in the future to see whether your and some other statements posted here hold up.

It's the only resolution as far as I'm concerned. I recently tested the game on a matrox mystique and even that managed about 10 fps all maxed. That's with an athlon xp in there.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby SpectriaForce » 2018-4-28 @ 19:06

Another update: there seems to be quite a difference in frame rate between the various camera views. The front bumper camera view gives a higher frame rate than the bird camera view (card: Quadro4 380XGL, DX8.0a):

15678545314787.jpg


4178564621.jpg
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby SpectriaForce » 2018-4-28 @ 19:09

vvbee wrote:
SpectriaForce wrote:That’s the lowest resolution setting I believe, with large speedometer and rpm counter. I by the way have tested on 640x480 as well and the frame rate only improved with a few frames. I couldn’t get 60fps ‘solid’. I will test the game on other systems in the future to see whether your and some other statements posted here hold up.

It's the only resolution as far as I'm concerned. I recently tested the game on a matrox mystique and even that managed about 10 fps all maxed. That's with an athlon xp in there.


I currently use a PIII 866 MHz. So I think there's some room for improvement.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby vvbee » 2018-4-29 @ 16:25

Then again I used a k6 300 when the game was new. You just lowered the detail settings and gamed on.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby Tsukiouji » 2019-2-06 @ 22:38

SpectriaForce wrote:Another interesting fact is that with my GF4 Ti 4600, 4200 and GF3 Ti 500 I can see the unsharp texts in the whole game. Yes I know, these are all DX8 cards..

To fix unsharp text you should play with pixel center to find the best alignment. ATI cards prone to this too.

SpectriaForce wrote:I really wonder what it takes to get better frame rates. In the future I will try out a faster CPU, I'm curious!

Beware of the `fast CPU texture LOD bug` which kicks in (afair) after ~1GHz and going really wild at 2GHz+. There are patches to fix that.
Btw, I wholeheartedly recommend to patch NFS:PU extensivly with now-tried and available community patches, like "NFS5 Essentials" which fixes alot of car parts too.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby Almoststew1990 » 2019-2-07 @ 07:43

N4SP2K is one of my favourites too. For my ultimate N4SP2K build, as boring as it sounds, I would use any old post-2003 hardware and Windows XP with a SB Live or Audigy card for EAX support. That way I know I'm achieving a constant 75 fps, thanks to XP I can use my 360 controller easily for analogue throttle, brakes and steering, with minimal hassle. For me sometimes it is the hardware that is fun, sometimes the games. On this occasion for me it is the game itself, not what I am running it on.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby rasz_pl » 2019-2-07 @ 08:31

SpectriaForce wrote:
RogueTrip2012 wrote:Anyway, so far DX7a seems to work fine, but I wonder whether DX8.x can improve graphics performance.


It doesnt work like that, its not like 1 better is faster or anything. This is a DX7 game and will ONLY use DX7 calls.
What you really want is a modern w10 system with 4GHz, GTX something or other card and nglide wrapper for smooth 4K 60fps gameplay.
https://www.youtube.com/watch?v=dM6aalHvxn0
http://www.iplounge.net/forum/viewtopic.php?p=10087
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby God Of Gaming » 2019-4-17 @ 03:23

Randomly found this thread as I'm playing trough the game right now and wanted to google something about it and this came up. I don't like necroing but wanted to add a couple of things.

First, as far as I know, the game does not look better in Glide than in DX7, visuals are pretty much identical, unlike the older NFS games where Glide indeed looks better. Whats more, in Porsche, projected headlights are broken in Glide, so in fact DX7 is the way to go.

And second, idk what issues the OP had with getting the game to run on DX9, but I'm playing it right now on winXP with i7 and GTX 780, and I had no problems at all with making it work, pretty much installed it, updated it, launched it and it worked. Other than the widescreen patch I applied seemingly being Vert- (will stick with 4:3 next time I install it), and needing to apply a fix for the 2ghz+ texture bug, the game seems to work great. In fact I bet it will be just as easy to make it work on win7 as well.

Image
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby foil_fresh » 2019-4-17 @ 07:09

I'm getting about 40fps at 1024 resolution on an Athlon 2200+ machine with a Radeon 9550. The brake light textures and the floor of the garage in the menus (the floor is a disco party when it's meant to be a downlight from the roof) are the only glitchy stuff I see. The projection headlights also don't look as good as I remember.

Would using a 6800GT fix the graphical stuff?

Win98se btw.
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Re: Best hardware for Need For Speed Porsche 2000 / Unleashed

Postby marioman23 » 2019-5-03 @ 08:17

I didn't have any issues on either my T42 (Dothan Pentium M, Radeon 7500) or my IBM PC300PL build (Coppermine Piii 1000 on MSI Slotket, nVidia Quadro SDR) Of course I ran 1024 too. Hey love that Noiseblocker fan, used the same one on my IBM lol. My IBM is having some BIOS issues that are probably related to capacitors I've already replaced once before... I have another Compaq with an Athlon XP 2200+ and a Quadro 700 XGL (basically in-between a Ti4400/4600) that I'm thinking of trying it on just to see what happens. I do have a 9800 Pro and a 1600x1200 Dell Ultrasharp VA panel I could try it with...
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