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Best WinXP Video Card

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Reply 160 of 171, by infiniteclouds

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While you can of course use the control panel and force other AA options.. if for some reason you only want to use in-game settings I'm pretty sure there are some Windows XP era games that use CSAA which Maxwell does not support.

Reply 162 of 171, by Unorthodactyl

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Sorry to necro this thread, but just wanted to add an FYI for anyone considering doing a GeForce SLI 700 series or a 900 series
It does not work. Nvidia dropped support for WinXP SLI starting from the 600 series (there are some beta drivers that have it half working for 600 series cards). Last series with official (& actually working) SLI support in Windows XP is the 500 series, so definitely better to just go with a single more powerful 600-900 series card unless you're needing a space heater.

Spent the past few hours trying to get it going on my SLI pairs of 760's & 970's. Unfortunately SLI support for the 700 & 900 series is Vista & up (Vista compatible rig thread anyone? 😜)

Luckily I still have period appropriate 8800GT's to play with though I'll have to rip them from my poor old socket 939 PC

Reply 163 of 171, by infiniteclouds

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Kepler is great. Not only is my $150 Titan Black severely overpowered but I've not run into a single compatibility issue even going back as far as Far Cry 1 and Return to Castle Wolfenstein. I'm curious if it will do frame buffer effects in Knights of the Old Republic, though.

Reply 164 of 171, by foil_fresh

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"best" winXP card is tough because some games are broken when going from the nvidia 7xxx series to the 8xxx series due to the introduction of unified shaders vs the older shader model 3.0. I got a pc case recently that had a bunch of usable stuff inside, perfect for XP. Athlon II X2 4800+ running on an Asus M2N SLI Deluxe so it became my XP pc for the time being.

I tested out: 7950GT OC 256mb, 8800GTS 320MB and 9800GTX Plus. Most games benefited from the speed boosts of the 8800 and 9800 but splinter cell 2's shadows were broken (as expected).

Are there other games that are badly broken with this advancement in tech or is it kind of a non-issue? I'm seriously pondering whether or not I should have 2 PCI-E based XP machines 😜 The 6800GT I have on an AGP system can play this game (splinter cell 2) well at 1280x1024 so i dont -really- need the 7950, but its still good to have extra power.

Pentium MMX 166MHz / Shuttle HOT591-p / S3 Virge DX / SB 16
Pentium II 266MHz / Lucky-Star 6ABX2V / Riva128 / AWE64 / YMF744
Pentium III 950 MHz / SY-7VBA / Geforce2 Pro 32MB / YMF744
Pentium IV 3.4GHz/ GA-8S655FX / Geforce 6800 GT / Audigy

Reply 165 of 171, by infiniteclouds

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foil_fresh wrote on 2020-07-03, 03:22:

"best" winXP card is tough because some games are broken when going from the nvidia 7xxx series to the 8xxx series due to the introduction of unified shaders vs the older shader model 3.0. I got a pc case recently that had a bunch of usable stuff inside, perfect for XP. Athlon II X2 4800+ running on an Asus M2N SLI Deluxe so it became my XP pc for the time being.

I tested out: 7950GT OC 256mb, 8800GTS 320MB and 9800GTX Plus. Most games benefited from the speed boosts of the 8800 and 9800 but splinter cell 2's shadows were broken (as expected).

Are there other games that are badly broken with this advancement in tech or is it kind of a non-issue? I'm seriously pondering whether or not I should have 2 PCI-E based XP machines 😜 The 6800GT I have on an AGP system can play this game (splinter cell 2) well at 1280x1024 so i dont -really- need the 7950, but its still good to have extra power.

Pandora's Tomorrow? So not only does Splinter Cell not show proper shadows above a GF4 but Pandora's tomorrow shadows break above a 7000 series? So ridiculous. At this point I'd probably rather play them on XBOX. I have a G4 ti4200 but I don't feel like making a build with it for 1 game.

Reply 166 of 171, by SPBHM

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infiniteclouds wrote on 2020-07-03, 04:22:
foil_fresh wrote on 2020-07-03, 03:22:

"best" winXP card is tough because some games are broken when going from the nvidia 7xxx series to the 8xxx series due to the introduction of unified shaders vs the older shader model 3.0. I got a pc case recently that had a bunch of usable stuff inside, perfect for XP. Athlon II X2 4800+ running on an Asus M2N SLI Deluxe so it became my XP pc for the time being.

I tested out: 7950GT OC 256mb, 8800GTS 320MB and 9800GTX Plus. Most games benefited from the speed boosts of the 8800 and 9800 but splinter cell 2's shadows were broken (as expected).

Are there other games that are badly broken with this advancement in tech or is it kind of a non-issue? I'm seriously pondering whether or not I should have 2 PCI-E based XP machines 😜 The 6800GT I have on an AGP system can play this game (splinter cell 2) well at 1280x1024 so i dont -really- need the 7950, but its still good to have extra power.

Pandora's Tomorrow? So not only does Splinter Cell not show proper shadows above a GF4 but Pandora's tomorrow shadows break above a 7000 series? So ridiculous. At this point I'd probably rather play them on XBOX. I have a G4 ti4200 but I don't feel like making a build with it for 1 game.

you can play them on the Xbox, which works well, but it's 480P, the Xbox One can also run it via backwards compatibility, and it seems to work well, 1280x960 on the standard model and 4K on the Xbox One X, also it forces AF16x I think, probably the best way to play this!?

on the PC you can look for compatible hardware or I guess use dgVoodoo?

Reply 167 of 171, by foil_fresh

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infiniteclouds wrote on 2020-07-03, 04:22:
foil_fresh wrote on 2020-07-03, 03:22:

"best" winXP card is tough because some games are broken when going from the nvidia 7xxx series to the 8xxx series due to the introduction of unified shaders vs the older shader model 3.0. I got a pc case recently that had a bunch of usable stuff inside, perfect for XP. Athlon II X2 4800+ running on an Asus M2N SLI Deluxe so it became my XP pc for the time being.

I tested out: 7950GT OC 256mb, 8800GTS 320MB and 9800GTX Plus. Most games benefited from the speed boosts of the 8800 and 9800 but splinter cell 2's shadows were broken (as expected).

Are there other games that are badly broken with this advancement in tech or is it kind of a non-issue? I'm seriously pondering whether or not I should have 2 PCI-E based XP machines 😜 The 6800GT I have on an AGP system can play this game (splinter cell 2) well at 1280x1024 so i dont -really- need the 7950, but its still good to have extra power.

Pandora's Tomorrow? So not only does Splinter Cell not show proper shadows above a GF4 but Pandora's tomorrow shadows break above a 7000 series? So ridiculous. At this point I'd probably rather play them on XBOX. I have a G4 ti4200 but I don't feel like making a build with it for 1 game.

hmm, iirc the original splinter cell was running fine (well, seemed fine to me) on the 6800gt... i might need to do some more fiddling.

yeah, regarding the build for 1 game idea, that was kinda the point for the 7950 gt i bought. it was advertised as 512mb, and in order to play doom3/quake 4 on ultra you need 512mb. it was gonna be THE build. not too new, not too old, but with enough mem for the ultra id tech textures and compatiblity for splinter cell 2. finding out it was 256mb was an ultra kick in the pants.

I'm very lucky I had the 9800gtx+ handed down to me a while ago. funny story about this card, it's an MSI variant that's been used like in total, 6 hours. my mate bought it for his dad's media pc (LOL WTF) because they wanted some Dolby compatiblity and there were some screen stuttering issues that this card didn't fix. so it sat there at the bottom of a box doing nothing for a decade until it came to me. it's definitely an amazing card. I've got a compatible 3.1ghz Athlon II X2 (2009) on the way from china (8 bucks!) which will give the computer more horsepower for the 2009 video card then i can really see what it can do.

Pentium MMX 166MHz / Shuttle HOT591-p / S3 Virge DX / SB 16
Pentium II 266MHz / Lucky-Star 6ABX2V / Riva128 / AWE64 / YMF744
Pentium III 950 MHz / SY-7VBA / Geforce2 Pro 32MB / YMF744
Pentium IV 3.4GHz/ GA-8S655FX / Geforce 6800 GT / Audigy

Reply 168 of 171, by infiniteclouds

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foil_fresh wrote on 2020-07-03, 07:34:
hmm, iirc the original splinter cell was running fine (well, seemed fine to me) on the 6800gt... i might need to do some more fi […]
Show full quote
infiniteclouds wrote on 2020-07-03, 04:22:
foil_fresh wrote on 2020-07-03, 03:22:

"best" winXP card is tough because some games are broken when going from the nvidia 7xxx series to the 8xxx series due to the introduction of unified shaders vs the older shader model 3.0. I got a pc case recently that had a bunch of usable stuff inside, perfect for XP. Athlon II X2 4800+ running on an Asus M2N SLI Deluxe so it became my XP pc for the time being.

I tested out: 7950GT OC 256mb, 8800GTS 320MB and 9800GTX Plus. Most games benefited from the speed boosts of the 8800 and 9800 but splinter cell 2's shadows were broken (as expected).

Are there other games that are badly broken with this advancement in tech or is it kind of a non-issue? I'm seriously pondering whether or not I should have 2 PCI-E based XP machines 😜 The 6800GT I have on an AGP system can play this game (splinter cell 2) well at 1280x1024 so i dont -really- need the 7950, but its still good to have extra power.

Pandora's Tomorrow? So not only does Splinter Cell not show proper shadows above a GF4 but Pandora's tomorrow shadows break above a 7000 series? So ridiculous. At this point I'd probably rather play them on XBOX. I have a G4 ti4200 but I don't feel like making a build with it for 1 game.

hmm, iirc the original splinter cell was running fine (well, seemed fine to me) on the 6800gt... i might need to do some more fiddling.

yeah, regarding the build for 1 game idea, that was kinda the point for the 7950 gt i bought. it was advertised as 512mb, and in order to play doom3/quake 4 on ultra you need 512mb. it was gonna be THE build. not too new, not too old, but with enough mem for the ultra id tech textures and compatiblity for splinter cell 2. finding out it was 256mb was an ultra kick in the pants.

I'm very lucky I had the 9800gtx+ handed down to me a while ago. funny story about this card, it's an MSI variant that's been used like in total, 6 hours. my mate bought it for his dad's media pc (LOL WTF) because they wanted some Dolby compatiblity and there were some screen stuttering issues that this card didn't fix. so it sat there at the bottom of a box doing nothing for a decade until it came to me. it's definitely an amazing card. I've got a compatible 3.1ghz Athlon II X2 (2009) on the way from china (8 bucks!) which will give the computer more horsepower for the 2009 video card then i can really see what it can do.

Splinter Cell 1 can run on newer cards but it won't use shadow buffers after FX cards and even on the FX cards it's partially broken - really a Geforce 3/4 is needed. I would say the OG XBOX versions are probably the best if you're taking more into account than just resolution. I wonder though since someone mentioned it is playable on XBOX One if the effects are all intact?

Reply 169 of 171, by mothergoose729

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There are a lot of games like Splinter Cell 1 that need a very specific video card to run their best.

The early XP/ late windows 98 era is where most of the trouble is. Most everything after about 2002 will run fine on anything. Even in modern windows with patches or no CD hacks.

Reply 170 of 171, by Unorthodactyl

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foil_fresh wrote on 2020-07-03, 07:34:
hmm, iirc the original splinter cell was running fine (well, seemed fine to me) on the 6800gt... i might need to do some more fi […]
Show full quote
infiniteclouds wrote on 2020-07-03, 04:22:
foil_fresh wrote on 2020-07-03, 03:22:

"best" winXP card is tough because some games are broken when going from the nvidia 7xxx series to the 8xxx series due to the introduction of unified shaders vs the older shader model 3.0. I got a pc case recently that had a bunch of usable stuff inside, perfect for XP. Athlon II X2 4800+ running on an Asus M2N SLI Deluxe so it became my XP pc for the time being.

I tested out: 7950GT OC 256mb, 8800GTS 320MB and 9800GTX Plus. Most games benefited from the speed boosts of the 8800 and 9800 but splinter cell 2's shadows were broken (as expected).

Are there other games that are badly broken with this advancement in tech or is it kind of a non-issue? I'm seriously pondering whether or not I should have 2 PCI-E based XP machines 😜 The 6800GT I have on an AGP system can play this game (splinter cell 2) well at 1280x1024 so i dont -really- need the 7950, but its still good to have extra power.

Pandora's Tomorrow? So not only does Splinter Cell not show proper shadows above a GF4 but Pandora's tomorrow shadows break above a 7000 series? So ridiculous. At this point I'd probably rather play them on XBOX. I have a G4 ti4200 but I don't feel like making a build with it for 1 game.

hmm, iirc the original splinter cell was running fine (well, seemed fine to me) on the 6800gt... i might need to do some more fiddling.

yeah, regarding the build for 1 game idea, that was kinda the point for the 7950 gt i bought. it was advertised as 512mb, and in order to play doom3/quake 4 on ultra you need 512mb. it was gonna be THE build. not too new, not too old, but with enough mem for the ultra id tech textures and compatiblity for splinter cell 2. finding out it was 256mb was an ultra kick in the pants.

I'm very lucky I had the 9800gtx+ handed down to me a while ago. funny story about this card, it's an MSI variant that's been used like in total, 6 hours. my mate bought it for his dad's media pc (LOL WTF) because they wanted some Dolby compatiblity and there were some screen stuttering issues that this card didn't fix. so it sat there at the bottom of a box doing nothing for a decade until it came to me. it's definitely an amazing card. I've got a compatible 3.1ghz Athlon II X2 (2009) on the way from china (8 bucks!) which will give the computer more horsepower for the 2009 video card then i can really see what it can do.

I picked up a beautiful black & gold inno3D 8800GT 512mb the other day for $2.00
Swear it has never been used even once! The PCIE contact pads don't have a single blemish.

Reply 171 of 171, by foil_fresh

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infiniteclouds wrote on 2020-07-03, 20:21:
foil_fresh wrote on 2020-07-03, 07:34:
hmm, iirc the original splinter cell was running fine (well, seemed fine to me) on the 6800gt... i might need to do some more fi […]
Show full quote
infiniteclouds wrote on 2020-07-03, 04:22:

Pandora's Tomorrow? So not only does Splinter Cell not show proper shadows above a GF4 but Pandora's tomorrow shadows break above a 7000 series? So ridiculous. At this point I'd probably rather play them on XBOX. I have a G4 ti4200 but I don't feel like making a build with it for 1 game.

hmm, iirc the original splinter cell was running fine (well, seemed fine to me) on the 6800gt... i might need to do some more fiddling.

yeah, regarding the build for 1 game idea, that was kinda the point for the 7950 gt i bought. it was advertised as 512mb, and in order to play doom3/quake 4 on ultra you need 512mb. it was gonna be THE build. not too new, not too old, but with enough mem for the ultra id tech textures and compatiblity for splinter cell 2. finding out it was 256mb was an ultra kick in the pants.

I'm very lucky I had the 9800gtx+ handed down to me a while ago. funny story about this card, it's an MSI variant that's been used like in total, 6 hours. my mate bought it for his dad's media pc (LOL WTF) because they wanted some Dolby compatiblity and there were some screen stuttering issues that this card didn't fix. so it sat there at the bottom of a box doing nothing for a decade until it came to me. it's definitely an amazing card. I've got a compatible 3.1ghz Athlon II X2 (2009) on the way from china (8 bucks!) which will give the computer more horsepower for the 2009 video card then i can really see what it can do.

Splinter Cell 1 can run on newer cards but it won't use shadow buffers after FX cards and even on the FX cards it's partially broken - really a Geforce 3/4 is needed. I would say the OG XBOX versions are probably the best if you're taking more into account than just resolution. I wonder though since someone mentioned it is playable on XBOX One if the effects are all intact?

i'll have to find some footage to compare. i am very interested now and looking for a good excuse to buy a geforce 4...

edit: trusty old phil. first result on youtube search lmao

Pentium MMX 166MHz / Shuttle HOT591-p / S3 Virge DX / SB 16
Pentium II 266MHz / Lucky-Star 6ABX2V / Riva128 / AWE64 / YMF744
Pentium III 950 MHz / SY-7VBA / Geforce2 Pro 32MB / YMF744
Pentium IV 3.4GHz/ GA-8S655FX / Geforce 6800 GT / Audigy