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Reply 20 of 22, by leileilol

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Older video cards forcing anti-aliasing on older D3D games tend to bring wacky problems to perfect texels and pixel buffers due to the old supersampling methods. The Geforce2 should exhibit similar behavior.

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Reply 21 of 22, by Joseph_Joestar

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leileilol wrote on 2022-10-23, 20:19:

Older video cards forcing anti-aliasing on older D3D games tend to bring wacky problems to perfect texels and pixel buffers due to the old supersampling methods. The Geforce2 should exhibit similar behavior.

The Shadows of the Empire screenshot was taken with anti-aliasing disabled in the driver control panel (set to off).

But I have seen what you're saying in other games. Tomb Raider 2 has some texture issues when AA is forced upon it.

PC#1: Pentium MMX 166 / Soyo SY-5BT / S3 Trio64V+ / Voodoo1 / YMF719 / AWE64 Gold / SC-155
PC#2: AthlonXP 2100+ / ECS K7VTA3 / Voodoo3 / Audigy2 / Vortex2
PC#3: Athlon64 3400+ / Asus K8V-MX / 5900XT / Audigy2
PC#4: i5-3570K / MSI Z77A-G43 / GTX 970 / X-Fi

Reply 22 of 22, by Joseph_Joestar

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Looks like Final Fantasy 7 is also affected by the GeForce FX text corruption issue. I've been testing that game with a gamepad over the last couple of days and noticed that the text is distorted on my GeForce FX 5900XT while it's nice and sharp on my GeForce2 MX400. For the purposes of this test, both cards were using Nvidia's reference 45.23 drivers with all settings at their default values.

GeForce 2 MX400

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GeForce FX 5900XT

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The text corruption isn't quite as pronounced as in NFS Porsche Unleashed, but it's there. There are also some stray lines and dots over the cursor and the "Window color" text on the FX card.

PC#1: Pentium MMX 166 / Soyo SY-5BT / S3 Trio64V+ / Voodoo1 / YMF719 / AWE64 Gold / SC-155
PC#2: AthlonXP 2100+ / ECS K7VTA3 / Voodoo3 / Audigy2 / Vortex2
PC#3: Athlon64 3400+ / Asus K8V-MX / 5900XT / Audigy2
PC#4: i5-3570K / MSI Z77A-G43 / GTX 970 / X-Fi