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First post, by Zaphod Beeblebrox

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Hi, well, actually I didn't have any critical problem with it, the game runs off the bat with the default settings, I just wanted to know if there is a way in dgvoodoo to force the aspect ratio to 4:3 and use my native lcd resolution (which is 16:9) so the game won't stretch out.

I know there is a keep aspect ratio option on dgvoodoo (on the first tab under Miscellaneous), but it appears "grayed out" so I can't select it. Is there a way to enable those settings? thanks.

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Reply 1 of 4, by Davros

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Zaphod Beeblebrox wrote:

force the aspect ratio to 4:3 and use my native lcd resolution (which is 16:9)

you mean force the aspect ratio to 4:3 instead of my native lcd resolution (which is 16:9)

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Reply 2 of 4, by Zaphod Beeblebrox

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Yeah, well, I mean, use my native 1600x900 resolution, but with "black bars" so the aspect ratio will be 4:3 as the original game resolution.

The option is there, "Preserve aspect ratio", but I cannot use it. I remember using it in the past but I don't remember how 🙁

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Reply 4 of 4, by Zaphod Beeblebrox

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Yeah.

Ended up using nglide, apparently it only stretches the sprites but the 3D models remain at the original ratio it seems.

Thanks anyway!

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