First post, by DracoNihil
Forgive me if this has been posted in the past, but I can't seem to get Hellbender to render in D3D on my system. Is this due to DirectX 11\Windows 7?
Compatibility mode only makes the audio lag, does not appear to make a difference in graphics though. I only have Home Premium so I cannot use the special "Windows XP mode", I don't also want to try to install Windows 95 on my VituralBox environment because I don't have access to a floppy drive as of now. (I also can't seem to find the Win95 CD's anywhere either...)
I have a ATI Radeon HD3200 integrated device. It's driver revision (according to Catalyst Control Center) is: 8.85-110419a-118908C-ATI
I've gotten Heretic II to run just fine in the past, and also the original Unreal versions that first started to introduce Direct3D, so I don't see why Hellbender wouldn't function unless I need to run it fullscreen?
This is my first post since registering, so please bear with me.