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Fullscreen mode in Direct3D8 games on Windows 10

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Reply 62 of 64, by ATC

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Thanks OP for the modded DLL.

Using the Build 17134 version with UT2004 in Windows 10 2004 19041.

The only weird thing I've noticed is that Nvidia's drivers cannot force V-Sync in UT2004. This isn't really a problem, because UT2004 has its own V-Sync setting, but it's still strange and could potentially be a problem if anyone wanted to use one of Nvidia's V-Sync variants (adaptive etc.).

Reply 63 of 64, by lowenz

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Just use this for UT2004 (it doesn't have any pixel shader so dgVoodoo is not needed) if you want d3d9-compliance level (so the NVidia forced features can work): https://github.com/crosire/d3d8to9/releases

Reply 64 of 64, by Almoststew1990

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Well... This seems to have fixed itself for my intel Pentium Silver (Apollo Lake) integrated graphics netbook thing, with drivers dated March 2021 (or earlier ones, I don't update my netbook display drivers regularly!). SimCity 3000 now works flawlessly full screen!

Ryzen 3700X | 16GB 3600MHz RAM | AMD 6800XT | 2Tb NVME SSD | Windows 10
AMD DX2-80 | 16MB RAM | STB LIghtspeed 128 | AWE32 CT3910
I have a vacancy for a main Windows 98 PC