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Fullscreen mode in Direct3D8 games on Windows 10

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Reply 60 of 64, by lowenz

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It works 😉

19041 d3d8.dll
0.jpg

17124 dll *tweaked* d3d8.dll
1.jpg

Reply 61 of 64, by lowenz

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And for the sake of comparison:

Crosire D3D8to9
D3D9.jpg

dgVoodoo D3D11 fl 11
D3D11.jpg

dgVoodoo D3D12 fl 12
D3D12.jpg

All test configured to 1920x1080 / AA 4x / 32 bit textures

Reply 62 of 64, by ATC

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Thanks OP for the modded DLL.

Using the Build 17134 version with UT2004 in Windows 10 2004 19041.

The only weird thing I've noticed is that Nvidia's drivers cannot force V-Sync in UT2004. This isn't really a problem, because UT2004 has its own V-Sync setting, but it's still strange and could potentially be a problem if anyone wanted to use one of Nvidia's V-Sync variants (adaptive etc.).

Reply 63 of 64, by lowenz

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Just use this for UT2004 (it doesn't have any pixel shader so dgVoodoo is not needed) if you want d3d9-compliance level (so the NVidia forced features can work): https://github.com/crosire/d3d8to9/releases

Reply 64 of 64, by Almoststew1990

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Well... This seems to have fixed itself for my intel Pentium Silver (Apollo Lake) integrated graphics netbook thing, with drivers dated March 2021 (or earlier ones, I don't update my netbook display drivers regularly!). SimCity 3000 now works flawlessly full screen!