Jiri wrote on 2020-02-15, 15:24:
You were lucky, Discword Noir was always known as very difficult to run on modern systems and net is full of complicated setups […]
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ZellSF wrote on 2020-02-15, 12:53:
I had no problems running Discworld Noir .
You were lucky, Discword Noir was always known as very difficult to run on modern systems and net is full of complicated setups like this:
https://blog.ihobo.com/2015/02/how-to-run-dis … world-noir.html
Then finally Loma's fix solved that as is mentioned here:
https://www.payneful.co.uk/blogsplosion/2017/ … -on-windows-10/
Well those posts are from 2015 and 2017. I had no problems because by now, the fixes have been around for a while and are easy to find.
Jorpho wrote on 2020-02-17, 16:34:
It hardly seems worth mentioning, but the original release of Final Fantasy VII had a rather infamous crash bug in XP and later releases – it would try to access a particular segment of RAM at a certain point in the game (probably to set a random number seed?) and Windows didn't like that at all. The video drivers had various problems as well.
But patches for those things have been readily available for a long time now, and anyone running the game can easily use the Steam release anyway.
I haven't heard about that, but Final Fantasy VII has some infamous bugs with things running as fast as CPU allows it (battle swirl, minigames).
Also it uses MIDI playback. Not by itself a problem, MIDI playback works great in Windows 10, but selecting midi playback device is not working in Windows 10 without third party software (CoolSoft MIDIMapper). Though even if I knew that much I couldn't find a midi software synth that didn't ruin some of the songs (others sounded much better than the shitty PSX synth though). That last bit isn't a compatibility issue of course.
The rendering problems can all be fixed with dgVoodoo, so those aren't really problems any longer.
As you say there's a Steam release, but if you own the original don't waste money on it. There's a fan patch that fixes all the issues with the original 1998 port equally as well, and adds mod support (lots of Steam users probably convert their installs from Steam versions to 1998 versions just for this).
awgamer wrote on 2020-02-17, 08:10:
>Transport Tycoon Deluxe Game freezes for 1 or 2 sec upon music track change
Until the windows issue is resolved a simple workaround is dosbox, runs without trouble, fm or midi, at super speed with max cycles.
There are already two workarounds mentioned, but if you really want to play it today I think ignoring both the DOS and Windows versions and going for OpenTTD is better.