First post, by Spaz
Hi. I have been a silent member on this forum quite a while. I've finally finished builiding my retrorig for use with Win9x and DOS games. Most of the needed knowledge I have gained from reading VOGONS. It's been a bumpy ride, but after scouering eBay over the last 9 months I finally have all the needed parts. This is what the complete PC looks like (updated 27.nov):
Internal:
iPox 3BXA2 (new)
Intel Pentium IIIE 500Mhz
256MB PC100 SDRAM
3dfx Voodoo3 3000 AGP
Matrox Millennium II PCI
D-Link AirPlus G DWL-G510 (new)
Hitachi Deskstar 7K80 80GB (new)
LITE-ON COMBO 16/52/32/52 (new)
Sony 3.5" 1.44MB floppy
Creative Sound Blaster AWE64 Gold
Gravis Ultrasound ACE
Roland SCC-1
Roland LAPC-I
External (all new):
Lian Li PC-7ASCAND
Klipsch Pro Ultra 2.0
Samsung SyncMaster 997MB 19" CRT
Logitech Deluxe Keyboard
Microsoft Basic Optical Mouse
The OS installed is Windows 98 Second Edition. DOS 7.10 is integrated into Win98SE, so I have easy access to real mode DOS for those games that require it. The HDD is partitioned into a 60 GB C: and a 20 GB D:. C: is for programs and games (overkill i now) and D: is for various files and data backup.
The CPU is fast enough to play all the lastest DOS games at full speed on high resolution/detail. Most of the games I have tried so far have worked just fine, but for very old DOS games without speed limit I use DOSBox. The Voodoo3 is connected to the monitor with BNC and the Millennium II is connected with regular VGA. I can easily choose which card to use in BIOS.
I only use the Millennium II for old non-standard/quirky UNIVBE games and such. In all other cases the Voodoo3 is the primary card I use. It's integrated 128-bit VGA & 2D engine engine tears through all games I have tried so far. Also great for use with Direct3D and Glide games.
The sound cards frustrated me for a few days. It took quite a few tries to get them set up correctly and without conflicting channels. I ended ut with this:
- AWE64 at IRQ=5, DMAlow=1, DMAhigh=5 , I/O=220, MIDI=300, Wavetable=620
- SCC-1 at IRQ=4, MIDI=334
- LAPC-I at IRQ 2/9, MIDI=330
- GUS ACE at IRQ 7, DMA 7
This seems to work out quite well. Most old games expect a MT32/LAPC-I to be at IRQ=2/9 and/or MIDI=330. For newer General MIDI games (SCC-1) you can usually choose which MIDI port to use.
The following italic text is outdated/not an issue anymore (I have installed a new motherboard with enough ISA slots and swapped the GUS MAX for a GUS ACE)
The only "problem" I have now is that I don't have room for the Gravis Ultrasound Max. All three ISA slots are in use. One solution would be to swap the LAPC-1 for an external MT32 module. Some games like Epic Pinball and old scene demos really must be heard on the Gravis card 😀
I'm very happy with this setup and would like to hear what you think of it. Any feedback on things needing improvement or changes that could be made?
I have attached a picture of the "beast" 😁