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Are GeForce 256 DDR cards that rare?

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Reply 300 of 318, by trixster

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Yeah. I bet it's something like PIII 1.4Ghz. Although I'll rerun 3D Mark 2000 on the dual core 3.2Ghz to see what the Helo, Adventure and High poly count tests give, as that should show us what a maxed out DDR board is capable of.

Reply 303 of 318, by AppleSauce

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386SX wrote on 2022-02-12, 12:40:

Cause I think to remember the SDR version on those early mainboards were already quite "heavy" on the bus, that's in an interesting PCB layout. I wonder if other manufacturer built the card without it cause there was still space for the power requirement or close to some limit.

About the above test it'd be interesting to know wich CPU actually surpassed the original Geforce hw T&L speed using sw T&L/MMX/3DNow!/SSE. On the 8 lights test I think to remember old reviews were talking about the impact final results had with that test. I wonder if it's simply too much for the "first GPU" and how much it was increased on the Geforce2 GTS.

Yeah the molex connector is a bit of an oddity , I don't really know of any other gpus than maybe the voodoo 5s that had one but there might be others.
I'm guessing most other 256s were in spec enough that it didn't matter , so its a bit odd that canopus went through all the trouble.

Reply 304 of 318, by AppleSauce

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A001 wrote on 2022-02-12, 12:50:

Does anyone know what these headers are used for? 64M DDR card.

594.jpg

Maybe for a different fan from a different supplier depending on what they had?

Reply 305 of 318, by A001

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trixster wrote on 2022-02-12, 12:55:

Which 64MB card make is that? I'm guessing Dell OEM?

No clue. I suspect Dell. Identifies itself as reference 256 on boot and there is a hand-written serial number 739 on its PCB.

Last edited by A001 on 2022-02-12, 13:03. Edited 1 time in total.

Reply 306 of 318, by 386SX

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I think hw T&L felt much better in those times cause CPU still had to increase their speed but in a moment they got quite fast too. I wonder if GPU after GPU the T&L unit always had that jump ahead in polygon/s compared to the newer CPU released. I suppose at some point games used T&L without even mentioning it but CPU increased a lot their capabilities too. I think for example to how many features from MMX to all the 3DNow!/En/Pro, SSE1,2,3, HT etc.. added to the higher freqs compensated at least the newer GPUs in that.

Reply 308 of 318, by 386SX

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trixster wrote on 2022-02-12, 13:04:

I've added the Athlon 64 X2 3.2Ghz with GeForce256 DDR 32MB results to my post on the previous page

That is the HW T&L test right? Any numbers about the Athlon CPU option (I suppose is a "En3DNow! option" in 3DMark2000) that should use sw T&L with that cpu? I imagine also it might use only a single core, it'd be interesting to know how much used as cpu usage during the tests. 😉

Reply 310 of 318, by 386SX

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Interesting I wonder if it reach a GPU limit of triangle/s in a software T&L scenario cause the single core CPU is already too fast for it and if with a bit slower cpu that value change (decrease) a lot or not. Probably as said above the sw T&L is surpassed much before than such "high end" cpu.

About the 3DNow! I think to remember some differences testing the two options. Maybe the cpu is so powerful that it doesn't matter as much as in the early 3DNow! or SSE times.

Reply 311 of 318, by trixster

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I’d be interested to see some benchmarks from other cpus from 2001-2004 era, to see exactly when the Helo/adventure scores are surpassed by cpu T&L

And also when the 1 and 4 light poly counts scores are surpassed too. And finally to see what P2/earlier P3 matches the Geforce256’s 8 light score.

Reply 312 of 318, by copper

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I also got one of these cards in a Dell Dimension XPS B866 I picked up from a retro hardware liquidator guy. Neither of us knew what we were looking at at the time, but I was surprised to see a Geforce 256 with DVI-D and 64MB ram so I figured it was something interesting. This was a top-of-the-line gaming PC of the time, I think. There is a shroud on the CPU heatsink to convert it to blower style and also a green plastic shield around the AGP slot for some strange reason.

The PCB code on the back is 180-P0011-0100-C05. The DDR SDRAM is 8 chips labelled HY5DV651622. There is also a handwritten serial number. I wonder how many of these cards were made? It seems like Dell OEM circa year 2000 is the only source.

I was planning to replace whatever I bought with a Geforce 4 MX460 but I guess I can just keep this.

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Last edited by copper on 2023-05-26, 22:19. Edited 3 times in total.

Reply 313 of 318, by The Serpent Rider

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I suggest replacing original cooler, if you're planning to actually use it outside of few benchmarks. Something beefy, made with copper, or one of Zalman "flower" cooler clones.

I must be some kind of standard: the anonymous gangbanger of the 21st century.

Reply 314 of 318, by copper

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The Serpent Rider wrote on 2023-05-03, 16:54:

I suggest replacing original cooler

Thanks, I see I can get a brand new fan from West Florida Components. Is that enough? I could also add a case fan to blow directly across the card? I wasn't planning to remove the original heatsink.

Reply 315 of 318, by Meatball

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copper wrote on 2023-05-03, 16:37:

... and also a green plastic shield around the AGP slot for some strange reason.

The green shroud around the AGP slot is a retention mechanism. Yours appears to be broken at the end, though, where it would extend and snuggle up to the "L" at the end of the card's fingers to lock it in place.

Here's an unbroken example:
https://www.ebay.com/itm/195403114165 (I have no relation to this sale, it's just an example I found).

Reply 316 of 318, by The Serpent Rider

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Original coolers were mediocre at best, even when they were brand new. And that one is also glued on, which is hardly (pun intended) being optimal after 20+ years.

I must be some kind of standard: the anonymous gangbanger of the 21st century.

Reply 317 of 318, by swaaye

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I would just replace the fan if necessary. Prying off the heatsink is rather stressful for the board.

GeForce 256 is cool to have. I don't really like 'em that much though because they seem prone to stuttering.

Reply 318 of 318, by copper

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swaaye wrote on 2023-05-04, 03:22:

I would just replace the fan if necessary.

I replaced the fan and it seems to work fine. I also found a GeForce FX5700 to try. With the 56.64 drivers and Windows 98SE, in 3DMark 2001SE I get:

Dell GeForce 256 64mb DDR: 2654 points
MSI GeForce FX5700 256mb: 5709 points

Really nice showing for the 256 DDR.

Meatball wrote on 2023-05-03, 17:12:

The greeen shroud around the AGP slot is a retention mechanism. Yours appears to be broken at the end

Thanks, I have no memory of these clips. Wonder who broke it. I hope my card is sufficiently retained!