First post, by jamyskis
- Rank
- Newbie
After using 0.70 for some time, I've discovered a number of problems that have been coming up again and again that I cannot reproduce in 0.65 (Windows, I'm yet to try 0.70 Linux)...
* Sound - a lot of games seem to suffer from stuttery sound, to the point where I'm forced to up the prebuffer and block size so much that the sound lags too much. The most prominent examples of this are Pinball Dreams and Pinball Fantasies (where I cannot get stable sound under 0.70, but I can under 0.65) but the lag with the default settings of 2048/10 seem to be unusable. Going below that causes a lot of stutter.
* Keyboard issues - this comes up occasionally in some games, but it's most notable in the sound config program by Miles (games like Blam! Machinehead and X-Men: Children of the Atom, as well as a lot of others post-1992). The menu seems to want to control itself, but I'm not actually sure what is controlling the keyboard. I've tried this with the CVS DOSBox from 22.1.2007 and it does the same, but 0.65 does not.
Thankfully I can get around the keyboard issue thanks to DBGL (with the Setup With... option) but its still a couple of bugs that seem to have been introduced into the codebase. Is this known?
Thanks,
J