First post, by carlostex
- Rank
- l33t
I've been rocking out a FAT32 137GB maxed (that's all my BIOS can see) out DOS "7.1" installation for a while now and i can't complain too much. Recently i decided to add a second hard drive with a couple of partitions. One partition is FAT16, due to some incompatibilities with FAT32 and some games. Startflight 1 and 2, Man Enough and Return to Ringworld are a few games that just won't work on a FAT32 disk. The other partition is the rest of the HDD space foramtted to FAT32. That's where i drop all my ISO files that my main drive games installation refer to for some SHSUCDHD and SHSUCDX loading ISO goodness.
Recently i decided to compile games that have multiple CD's on a single ISO. Managed to do that just fine for Wing Commander 3. But for Wing Commander 4 i end up with a file that is more than 3GB but less than 4GB. I thought this was all ok, since i knew FAT32 supports files as big as 4GB, but i've had a crash course in reality hitting me, that somehow FAT32 on DOS can only support 2GB files.
AM i missing something? Is it a limitation of the File Allocation Table on DOS? Is it a limitation of the way FDISK partitions the hard drives?