First post, by Newto3DModeling
Tried using DgVooDoo2 on the 2013 game, Outlast (it runs on Directx9). A 3D model ripper I’m using supports Directx11, not Directx9 so hoping this method would work. However, when running Outlast using DgVooDoo2 with all its needed .dll files, every option on the main menu is unresponsive. The options are highlighted bright and bold, unlike the thin original font. Using the “Enter” key doesn’t work, neither does mouse clicking on the “start”, “options”, etc. Because of this, I can’t start the game to get to the scene I want to rip from at all. Any ideas why this would be?