Reply 20 of 40, by swaaye
If I remember right, Laguna3D has a "filtering quality" slider that adjusts the bilinear filtering quality between bad and terrible. I thought that was fun. The textures float and wobble around somewhat like a PS1. Subpixel accuracy and perspective correction problems among other things? The slider seemed to control how much precision it tried to have, but at a speed cost. Broken no matter what though. Vintage3D (aka Putas) did an in-depth look at it.
These and the early Rage cards couldn't touch 3dfx because they weren't of the same hardware capability. It's not just a matter of drivers. I think Rage 128 finally had reached all of the Voodoo1's features (and some new stuff too of course). Rage Pro still had some blending problems.