VOGONS


First post, by Babunar

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So yeh, I followed all the instructions, mounted up, and got Toonstruck working in DOSBox 0.70...

The FMV at the beginning worked fine, but in the game the "sprites" (I guess) of the characters flicker...

I've tried Frameskip max and min, CPU Cycles up to crazy amounts (500k+)

But it still flickers..

I've managed to get it to a just about playable state where they flicker every couple of seconds or so, but it would be nice to get it working smoothly.

Thanks in advance.

Reply 1 of 3, by Babunar

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Well.. who would have guessed.

Readme's are useful after all 🤣

You need to run it as TOONSTRK -b

Attempt to run the game with single-buffered video using the command line: TOONSTRK -B. […]
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Attempt to run the game with single-buffered video using the command
line: TOONSTRK -B.

Note: This switch is required for the ATI 3D Rage/ATI 3D Xpression PCI
(commonly found in the SONY VAIO series) if running without Univbe.

Reply 2 of 3, by Qbix

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Dosbox is a trio 64 though. I thought we used to support 2 windows. but it seems we only support one in 0.70

Water flows down the stream
How to ask questions the smart way!

Reply 3 of 3, by wd

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gfx windows should be fine, though maybe the addressing isn't fully compatible.
You could try vasyl's svga patch (see ykhwong's build for example) as
he has some more compatible svga memory access implemented.