First post, by almeath
I have been struggling with how to get the "correct" aspect ratio in some games in DOSBox, which do not seem to play by the rules. That is, using aspect=true to set the ratio at 4:3 results in a squashed appearance where circles look like ovals and squares look like rectangles. Likewise, cross-hair cursors are out of proportion etc.
The games I have tested, so far, include:
1. Secret Weapons of the Luftwaffe
2. Battle Hawks 1942 (example below)
3. Their Finest Hour - The Battle of Britain
4. 3D Lemmings
5. Another World (UK)
I am not an expert in this field, but these are my comments/observations so far:
1. For some UK and European titles, is aspect=false the correct setting because of issues of PAL vs. NTSC conversion when the games were released?
2. Is it something to do with square vs rectangular pixels (I do not really understand this, but I gather that LCD monitors use square pixels, which may cause a problem)
3. Why are LucasArts games particularly prone to this issue? There are extensive arguments on other forums about what the "correct" aspect ratio is, but the end result is that some games in 4:3 will have circles that look like ovals, and then some games exhibit the exact opposite behavior. It appears to be random. It makes me think that the machines that game developers used to program their games were a determining factor here. Then again, in some games the title graphics are the only thing that appears squashed, and then the rest of the game seems fine?!
It still doesn't answer the question of what is "correct" though. I have tended to go with using aspect=true on everything, even if it looks off, because I have just presumed it would have looked that way on a real CRT, despite not being optimal. Is that the "correct" answer? Unfortunately, I do not own a CRT monitor to test these theories any further.
Edit: By "correct", I mean that I want to view the games as close as possible to how they are displayed on a real 4:3 ratio CRT monitor.
DOSBox SVN for macOS (x86-64) - customized with Munt MT-32, Nuked OPL3, 3dfx Voodoo, Extra RAM, Large HD, and more.
https://github.com/almeath/DOSBox-SVN-64-bit-for-macOS