First post, by bregolin
I've put together a late 486 system with the following configuration:
- PC Chips M919 (with real cache, not the fake one)
- 16MB EDO RAM
- Am586 133MHz
- Trident TGUI9400 1MB VLB
Under plain DOS, whenever I have SFX enabled on any game, the color palette seems to be somewhat inverted. If I try playing a game in Windows, it will crash to a black screen. Having only Sound Blaster music doesn't cause this issue, which makes me think it's IRQ/DMA related, though Windows reports no conflicts. Here's what I've tried so far:
- Three (somewhat) different sound cards- Crystal CS4237B PnP, Vibra 16 PnP and a Sound Blaster 16 CT2910 non-PnP
- Different ISA slots
- Different base, IRQ, DMA and HDMA addresses
- Loading the BIOS default settings
- Enabling VGA palette snoop in BIOS (not sure what it does, but I gave it a try)
- Clean boots- no drivers whatsoever - except for UNISOUND when using PnP cards
- Disabling IDE's 32bit transfer mode and any type of shadowing
Using a PCI video card works just fine, so it seems like a compatibility issue between the Trident VLB card and the sound cards.
Any idea what could be causing this?