First post, by SuperDeadite
So I installed and began playing Baldrhead the other day, a game I've been wanting to play for almost 20 years. The game is a single CD and full install is around 450mbs. So I was a bit surprised when the installer said the game has 1999 individual files to copy. Turns out every single sfx, voice line, and music track are standard wav files. There's so many the game even has a checker program to verify all of them. Never seen such madness in a properly published retail game. Just for fun, are there any games that beat this? Lol.
Modules: CM-64, CM-500, SC-55MkII, SC-88 Pro, SY22, TG100, MU2000EX, PLG100-SG, PLG150-DR, PLG150-AN, SG01k, NS5R, GZ-50M, SN-U110-07, SN-U110-10, Pocket Studio 5, DreamBlaster S2, X2, McFly, E-Wave, QWave, CrystalBlaster C2, Yucatan FX, BeepBlaster