Reply 120 of 238, by the3dfxdude
ElectroSoldier wrote on 2023-10-28, 00:24:Yeah the retail box was. Why do you think they did that?
To try to move the boxed copies off shelves before the next release? I don't know who they were trying to support by the Windows consumer release in 2000, but yeah, the original plan was to do a consumer OS release per year. It looks like that was never a good idea coming out of MS.
VivienM wrote on 2023-10-27, 21:32:Just a random thought I had - I can't remember if Me got rid of the MS-DOS mode completely, but assuming it did, there might have been another reason. Certainly into 1996, 1997, era, plenty of people were still writing games for DOS that ran... shakily at best... in multitasking Windows and that pretty much needed MS-DOS mode.
Could removing those DOS features from Me be effectively a message to those guys "okay, we're not kidding about this NT thing, you better start writing your code for DirectX and the other gaming APIs [soon] available in the NT side of the world."?
Apple tends to be better than Microsoft at Godfather-style communication with third-party developers, but if you're planning to abandon something and third-party developers don't get the hint, well, sometimes you have to up the ante...
Pretty much. It seemed like in the end was to trash 9x so much to get everyone to want NT, but yes they needed to kick start more app development for NT. It's kind of like how they're trying to force people off Win7 come to think about it.