Reply 280 of 2002, by sharangad
- Rank
- Oldbie
Those vquake 1 shots are pretty amazing. Wonder what's causing the blurring.
Final build before I begin my testing:
https://1drv.ms/u/s!As-dKk-N73dSlmIfZk1e2zquKYDk?e=FdXAcS
MD5: 6e75dda5f5dde0d5577383b7bc90480f
Defaults to MSAA.
Adds two new antialiasing modes. Set UsingMSAA=2 (for the remnants of what I was trying to implementing Rendition/Quake AA). Setting it to 3 causes an MSAA version of it running.
I was also working on full-scene MSAA for underwater sequences. Worked for VH2 but quake 2 had issues with it. Somehow being blended repeatedly on to the screen. It's been disabled.
RLauncher can now set r_drawflat for vh2, it used to ignore the setting.
Hopefully this afternoon, I can begin my testing.
Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda