VOGONS


Reply 40 of 45, by holdencars11

User metadata
Rank Newbie
Rank
Newbie
Joseph_Joestar wrote on 2024-02-24, 14:13:

Interesting. I heard that some of these cards support 4 speaker surround, but my particular one doesn't seem to do that. At least there is no mention of that feature anywhere in the documentation.

Out of curiosity, did your card have a dedicated jack for the rear speakers? Or did they plug into one of the existing ports, which was then re-configured by the drivers?

Yes the "Aux In" is also the "Rear Speaker Out". You need to select Quadraphonic Speakers in the Windows Sound options (same panel to select the Hardware Acceleration and SRC). It will only work in DS3D games which specifically have Quad speaker support built in.

Attachments

Ryzen5 1600AF/ASRock B450Mac/16Gb/HD7750
i7 2600K/P67A-C43/16GB/GTX560
i7 960/MSI X58 Pro/8GB/8800GTS
Athlon II x4 620/GA-M56-S3/8GB/8800GTS
Duron 1300/A7S333/512MB/MX440
6x86MX PR200/PC Chips M571/64MB/ET6000
NEC PowerMate1 268 10MHz
And another 40 rigs.

Reply 41 of 45, by holdencars11

User metadata
Rank Newbie
Rank
Newbie

CT4750 with 4 Speaker + SPDIF

Attachments

Ryzen5 1600AF/ASRock B450Mac/16Gb/HD7750
i7 2600K/P67A-C43/16GB/GTX560
i7 960/MSI X58 Pro/8GB/8800GTS
Athlon II x4 620/GA-M56-S3/8GB/8800GTS
Duron 1300/A7S333/512MB/MX440
6x86MX PR200/PC Chips M571/64MB/ET6000
NEC PowerMate1 268 10MHz
And another 40 rigs.

Reply 42 of 45, by Minutemanqvs

User metadata
Rank Member
Rank
Member
Joseph_Joestar wrote on 2024-02-15, 10:33:

Speaking of which, General MIDI works by using ECW sets for the softsynth, which is Ensoniq's proprietary format. The driver CD contains three sets in total: 2MB, 4MB and 8MB with the last one arguably providing the best quality. You can switch between these sets from the driver panel at any time. Apparently, the 8MB ECW set also supports GS sounds + 10 drum kits. This card doesn't support soundfont loading (.SBK and .SF2 files) only the aforementioned ECW sets. The driver panel also allows you to use an external MIDI device instead of the softsynth, but unfortunately, this only works for native Windows applications (e.g. Windows Media Player). DOS games will always use the softsynth, regardless of what you select in the driver options.

Why would one actually use the 2MB or 4MB sets when the 8MB is available? Is it a question of RAM used or am I missing something?
And in true Creative fashion, I have a CT4810 which doesn't have the same PCB, basically with a big transistor and a heatspreader on it.

Searching a Nexgen Nx586 with FPU, PM me if you have one. I have some Athlon MP systems and cookies.

Reply 43 of 45, by Joseph_Joestar

User metadata
Rank l33t
Rank
l33t
Minutemanqvs wrote on 2024-04-19, 13:59:

Why would one actually use the 2MB or 4MB sets when the 8MB is available? Is it a question of RAM used or am I missing something?

Apparently, the 8MB set has some issues with MT-32 emulation.

And yeah, in the old days when many PCs had 32MB RAM total, some people would have used a smaller ECW set.

PC#1: Pentium MMX 166 / Soyo SY-5BT / S3 Trio64V+ / Voodoo1 / YMF719 / AWE64 Gold / SC-155
PC#2: AthlonXP 2100+ / ECS K7VTA3 / Voodoo3 / Audigy2 / Vortex2
PC#3: Athlon64 3400+ / Asus K8V-MX / 5900XT / Audigy2
PC#4: i5-3570K / MSI Z77A-G43 / GTX 970 / X-Fi

Reply 44 of 45, by appiah4

User metadata
Rank l33t++
Rank
l33t++
Minutemanqvs wrote on 2024-04-19, 13:59:
Joseph_Joestar wrote on 2024-02-15, 10:33:

Speaking of which, General MIDI works by using ECW sets for the softsynth, which is Ensoniq's proprietary format. The driver CD contains three sets in total: 2MB, 4MB and 8MB with the last one arguably providing the best quality. You can switch between these sets from the driver panel at any time. Apparently, the 8MB ECW set also supports GS sounds + 10 drum kits. This card doesn't support soundfont loading (.SBK and .SF2 files) only the aforementioned ECW sets. The driver panel also allows you to use an external MIDI device instead of the softsynth, but unfortunately, this only works for native Windows applications (e.g. Windows Media Player). DOS games will always use the softsynth, regardless of what you select in the driver options.

Why would one actually use the 2MB or 4MB sets when the 8MB is available? Is it a question of RAM used or am I missing something?
And in true Creative fashion, I have a CT4810 which doesn't have the same PCB, basically with a big transistor and a heatspreader on it.

This is a matter of taste, ultimately, but I think the 4MB CT sample is the best of the bunch. The 8MB one just sounds wrong to me in many ways.

Retronautics: A digital gallery of my retro computers, hardware and projects.

Reply 45 of 45, by m4rth1

User metadata
Rank Newbie
Rank
Newbie

Hi I don't know if some someone had the same problem. But I had an issue with the dos driver, if the pc was booted Dos. If I tried to play a game like Duke Nukem 3D the sound was only hearable on one speaker istead of stereo. The sound sounds also very ugly. So I have had a look into the file SBPCI.INI, which should be installed into the "C:/Progams/Creative/Audio/Dosdrv" directory. This file will be generated by Windows9x and it configures the dos driver. So I was wondering about these lines.

;Digital Settings
SPDIFMode=2

If sbinit.exe was called the output was configured as digital output. I don't know if somebody of you have a digital output on its Sound Blaster PCI 128 CT4810, but mine has it not. So I opened the settings of the "Creative Sound Blaster PCI 128" device inside the device manger and changed the output to analog mode only, like in this picture:

setting.png
Filename
setting.png
File size
9.79 KiB
Views
28 views
File license
GPL-2.0-or-later

After windows reboot the SPDIFMode was changed to "0":

;Digital Settings
SPDIFMode=0

After calling SBINIT.COM again the sound output was set to analog and all sounds listens correctly.