robertmo3 wrote on 2024-05-14, 19:32:it doesn't have any problems. Some older games that were never tested on more modern computers may have problems. Just like ever […]
Show full quote
it doesn't have any problems. Some older games that were never tested on more modern computers may have problems. Just like every game may have problems on computers released later after game was released.
I think verite games shouldn't have any problems as they are from the times there already were computers with such amounts of ram and i guess they were tested on them.
i guess you still haven't tried that:
"there is another new warning
delete the .conf so it recreates and read"
there is a priorities warning
No warning. I did tweak the default priorities back to higher, normal. On my machine, higher, higher works best.
BTW I'm working on speeding up command buffer processing. Got it to work on every machine reliably with CR (except for ALT+X mode), but RMV didn't render anything and Whiplash ran in slow mo. I did this by capturing the dosbox streamed command data and buffering it and then slowly issuing it in another thread to RReady. CR worked really well on a dual core Haswell Pentium/HD4000, Sandy Bridge i7 2600 HD2000 (very slowly) and my dev machine.
Issuing the commands as the DMA stream's received is what kills it. Oddly enough that's how actual hardware worked and I'm sure it wasn't instantaneous.
[EDIT] Oh and I got CR's menus running pretty quickly. I'll do a release when I have sort out the issue performance problems.
Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda