VOGONS


First post, by Crescendo64

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Hello!

I'm not new to building computers, but I am new to building high/specific performance and era-accurate computers. I've already done some research, but there's just so much to take in and sift through to actually get some answers. So I thought I'd ask foe help from the experts!

I loved gaming in the early 90s, mainly old LucasArts Adventure games, and recently I've been hankering to relive those glory days. Hence I started this project of trying to build one machine that can play the (almost) entire LucasArts Adventure game catalogue. These games span from 1986 with Labarynth, all the way to 2000 with Escape from Monkey Island. (The entire list can be found here: https://en.m.wikipedia.org/wiki/LucasArts_adventure_games

From what I understand, Windows 98SE is likely my best bet, since it has better DOS capabilities than XP, as well as being able to still keep up with those "cutting edge" games to come in the years following its release. Where I start to get lost is understanding what kind of specs I actually need to be able to still run the higher end 3D games (Grim Fandango and Escape) while still having decent Glide support, and not being overkill and end up running DOS games too fast (I hear that some older ones like Maniac Mansion have problems with timed puzzles).

I've actually been planning some of my build on the Windows 98 Dream Machine (from Maximum PC), but then started to realize that might not actually make sense after more heavy research!

Any help/guidance would be appreciated, thanks!

P.S. link to aforementioned Dream Machine specs: http://web.archive.org/web/20180127193253/htt … r/DreamMachine/

Reply 1 of 8, by Shponglefan

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Building a system to cover ~15 years of gaming is a bit of a challenge. In addition to speed sensitivity issues with older games, there is also the issue of hardware compatibility (esp. audio hardware).

The good news is adventure games aren't typically as heavy on the system requirements.

My initial thoughts is an AMD K6-2+/3+ system with a Voodoo3 graphics card (since you want Glide support). The Vooodo3 has good DOS gaming compatibility and the AMD K6-2+/3+ allows for a good range of throttling options to get down to ~386 speeds for older games. Not sure how well it will do with games from the Turbo XT / 286 era though.

Depending on what you want for audio options (e.g. FM synth, MT-32, etc.), getting a motherboard with at least a few ISA slots will option up some options for older ISA sound card hardware.

If you're looking to have more performance at the high end, then you're getting into Pentium III or Athlon territory. At which point it might become worthwhile to consider multiple systems.

It's also possible to get into more specialized all-in-one builds involving things like the Via C3 processor or my own Pentium 4 build (see signature). But this is getting more specialized and involving hardware that may be more difficult to come by.

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 2 of 8, by Intel486dx33

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You could use a CPU like the AMD K6@500mhz or Pentium 233 or AMD Duron@600mhz.
These are Easy to Down clock and adjust the CPU Speed to play games at All Speeds.

Use an S3 trio 64 2D DX video card with Voodoo-II 3DFX
AWE32 or 64 sound card or Sound Blaster 16 compatible.
Hard drive or CF-card
IDE CDROM
Floppy drives
Win98se with SP3 core update Patches
DirectX9
USB patch
USB PCI adapter
3com 3c509 Network card.

These are NOT the Fastest components but the Best Supported and Easy to Setup.
I am assuming you are looking to build a computer with the best performance and compatibility to play Many PC games fron DOS to Win98 Era.

Looks like a Fun Build.
Maybe put an Indiana Jones paint Scheme Theme on it.
Paint the Case.

Reply 3 of 8, by Crescendo64

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Thank you both for your replies! These are definitely great suggestions. I've don't have any need to rush on this, so tracking down some of the more rare components isn't too big an issue. After doing some more research, though, I now feel I don't actually know what 'Glide' is used for. I was under the impression that it was used for DOS games in general, but does it aim more specifically at DOS games that utilize 3D? If so, not sure any LA adventure games really use that.

Although an Indy case would look fabulous, I'd probably go the Monkey Island route (my favourites)!

Reply 4 of 8, by Shponglefan

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Glide was 3Dfx's proprietary 3D API used with early 3D games back in the mid-90s. This included both DOS and Windows games. Voodoo cards were generally required for Glide support.

It looks like Grim Fandango and Escape From Monkey Island both support Direct3D, so a Voodoo card isn't specifically required.

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 5 of 8, by Crescendo64

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Oh that makes sense. So just to make sure I understand, VooDoo isn't necessarily needed, but a 3D card would be (for Grim and Escape)?

Reply 6 of 8, by leileilol

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Intel486dx33 wrote on 2024-05-25, 04:18:

You could use a CPU like the AMD K6@500mhz or Pentium 233 or AMD Duron@600mhz.

that would mean scumm hardlocks

LucasArt's 90s 3d fare is pretty light on the capability (i.e. Jedi Knight has no blending functions or tricks beyond vertex color modulation), so I'd think a Pentium is fine - even for the episode I games (that aren't Starfighter)

apsosig.png
long live PCem

Reply 7 of 8, by Shponglefan

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Based on the system requirements, a 3D card is only a requirement for Escape from Monkey Island. Grim Fandango can use 3D acceleration, but it's not a strict requirement.

That said, if you're building a PC intending to play games up to the year 2000, any video card of that era will likely be a 3D card by default.

For 3D cards of that era, there are some good options. If you wanted to be strictly period correct you could go with something like a Voodoo3, nVidia TNT2, or GeForce. Alternatively you could go beyond that era and get something like GeForce 2/3/4.

For instance, I'm using a GeForce 4 4200 Ti in my own "all in one" Pentium 4 build. It works well for most games of the Windows 9x era as well as DOS.

Though for any card you did want to use, you'd want to read up on any potential compatibility issues with the primary games you are looking to play.

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards