chrisdswift wrote on 2024-05-09, 14:27:
Assuming multiple soundbanks cannot be addressed simultaeously within X16, the second best solution that I could envisage is an end-user soundbank manager that would allow the cut and paste of voices from various source soundbanks into a new custom soundbank - but I guess that is what the Dream SDK can do but a bit expensive for individual use.
Yes, for any soundbank editing you would need the Dream SDK. But even with the Dream SDK, you are not able to modify the compiled binary files you upload to your Dreamblaster. You need the source files to do any editing..
Rawit wrote on 2024-05-10, 06:55:
@Hummtaro: are you using the new Awave -> Dream SDK conversion method? Do you have to manually tweak a lot of things?
Yes, i use Awave Studio and it depends.
Simple instruments like piano are almost 1-click now, but instruments that use stuff like filter envelopes, filter modulation by LFO need rework.
And some parameters like scale tuning are not translated at all. Some are even impossible to be replicated on Dream hardware..
Converting Masterpiece ended up as far more work than i expected but at least it is possible now.