First post, by zaqzaq0802
This game is O2Jam, an old game that uses Direct3D7.
When using dgvoodoo, it functions normally in full-screen mode.
However, in windowed mode, as shown in the attached video, only a certain area on the right/bottom is displayed correctly, while the rest of the screen remains frozen and doesn't move.
This symptom occurs in all past versions of dgvoodoo and is still present in the latest version.
Are there any option settings or methods worth trying to get the windowed mode to display correctly in this case?
sample vid : https://youtu.be/LrJbjIOqtAA