First post, by Sh1nRa358
Sh1nRa358
Online
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Newbie
Gradients are weirdly colored just like this issue: Texture Inverse Colors
But the solution to that issue doesnt work with this.
If I dont use dgvoodoo2, the gradient selection in game looks fine (which works by calling a lut in the gradients folder of the game). The mod has a vulken rendering that ive disabled. I use dx12 on dgvoodoo2 because it is faster with no hickups.
dx9 to dx12