First post, by DSS
I've been able to successfully use DOSBox for a variety of games in the past, but I dusted off my old TIE Fighter CDROM (the original one, not the Windows 95 one) to see if I could get things up and running. Within DOSBox, the game installed fine and I was able to set up the sound without a problem using General MIDI for music and Sound Blaster 16 for digital sound. But when I go to launch the game itself, after the DOS4GW prompt is displayed I get this crash:

The text is significantly larger than usual (the cropping is exactly how it is displayed) and I cannot type anything in the prompt. I must exit out of DOSBox entirely after this point. No error message is displayed in the DOSBox Status Window.
This always happens 100% of the time and appears to be a memory-related error. The only time it does not happen is when I disable XMS, at which I am prompted with "VESA BIOS not detected. Hires mode may be unavailable. Do you wish to run Univbe to emulate VESA BIOS?" If I say yes, it tells me "Attempt to emulate VESA BIOS failed" then displays the error "DOS\16M error: [40] not enough available extended memory (XMIN)". This makes sense considering that I've disabled XMS. But if I enable it, I get the crash regardless of whether EMS or UMB are enabled or not. I normally use a CVS build of DOSBox 0.72, but I have also tried the standard version of DOSBox 0.72 and gotten the same result. I generally set my available RAM to 38, though I have lowered it to more traditional values such as 32 and 16 to see if it would help matters. It made no difference.
Yes, I have read the README. I have also read several various guides to getting TIE Fighter Collector's CDROM Edition up and running in DOSBox such as this one and this one. Before I list my dosbox.conf file, here's my system specs:
# Motherboard - ABIT IP35-Pro
# Processor type and speed - Intel Core 2 Q6600 @ 2.40 GHz
# Amount and type of RAM - 2 GB DDR2 Corsair XMS2
# Video board w/ RAM amount and type - Geforce 8800GT w/512 MB RAM
# Sound board - Sound Blaster Audigy 2 ZS
# Operating system - Windows XP Pro SP2
# Game name (and version, if applicable)
# Video mode - I have tried both ddraw and overlay, with no change
Now, my dosbox.conf file. I'm removing the parts commented out in the interest of post brevity:
[sdl]fullscreen=falsefulldouble=falsefullresolution=originalwindowresolution=originaloutput=ddrawautolock=truesensitivity=100waitonerror=truepriority=higher,normalmapperfile=mapper.txtpixelshader=noneusescancodes=trueoverscan=0[dosbox]language=machine=vgacaptures=capturememsize=38[render]frameskip=0aspect=falsescaler=normal2x[vsync]vsyncmode=onvsyncrate=60[cpu]core=autocycles=autocycleup=500cycledown=20timesynched=false[vga]svgachipset=s3videoram=2048[mixer]nosound=falserate=44100blocksize=2048prebuffer=10[printer]printer=truedocpath=.dpi=360width=85height=110printoutput=psmultipage=false[midi]mpu401=intelligentdevice=defaultmt32rate=44100
config=[sblaster]sbtype=sb16sbbase=220irq=7dma=1hdma=5mixer=trueoplmode=autooplrate=44100[gus]gus=truegusrate=44100gusbase=240irq1=5irq2=5dma1=3dma2=3ultradir=C:\ULTRASND[innova]innova=falsesamplerate=22050sidbase=280quality=0[speaker]pcspeaker=truepcrate=22050tandy=autotandyrate=22050disney=true[joystick]joysticktype=autotimed=trueautofire=falseswap34=falsebuttonwrap=true[serial]serial1=dummyserial2=dummyserial3=disabledserial4=disabled[glide]glide=false[dos]xms=trueems=trueumb=trueautomount=truekeyboardlayout=none[ipx]ipx=true[autoexec]mount d j:\ -t cdrommount c f:\dosboxc:
Any help would be appreciated. I know that TIE Fighter is very popular among the DOSBox crowd, so hopefully someone else out there has encountered this issue. I'll worry about whether or not I should set the joystick timing to false after I can actually start the game.
The weirdest thing? X-Wing Collector's CDROM Edition starts up just fine! Crashes as soon as I press a joystick button if I fullscreen the display, but I can worry about that later.